Post by Shaman Anaxilea on Mar 23, 2013 18:15:39 GMT -8
Ambria was a small desert planet in the Ambria system, located in the Stenness Node of the Inner Rim.
Animal life on Ambria included herds of staga, small lizards called neeks, and the strange, evil dragons called Hssiss from Lake Natth, a place strong with the dark side of the Force.
Ambria was one of the refuges of the Sith after their loss in the Great Hyperspace War. Shortly before the Great Sith War, it was home to the Jedi Master Thon. In 4004 BBY, Thon took Oss Wilum as his Padawan on Ambria, following the elimination of its life by a Sith sorceress. In 3999 BBY Thon took Nomi Sunrider as Padawan on Ambria. Also, it was the main war machine for the Sith Empire, creating warships for the Great Hyperspace War.
Darth Bane first came to the world in 1000 BBY. Following the Battle of Ruusan, Bane trained his apprentice, Darth Zannah, on the world until 990 BBY. The two dueled there ten years later, resulting in Bane's death and Zannah's rise as the new Dark Lord of the Sith.
Current Ruling Faction
The Dark Jedi Order
Astrographic Information
Region: Inner Rim, The Slice
Sector: Stenness Node, Airon Sector
System: Ambria System
Suns: 1 (Amber)
Moons: 4 (Deeb, Mev, Toprel, Voth)
Grid Coordinates: O-10
Orbital Period: 176 Local Days
Rotation Period: 32 Standard Hours
Physical Information
Class: Barren Terrestrial
Climate: Hot and Arid
Primary Terrain: Rocky Plains and Deserts
Points of Interest: Ambrian Wastes, Lake Natth, Tiernvael Mountains, Meditative Canyon
Societal Information
Native Species: Neeks, Staga, Hssiss
Immigrated Species: Humans, Tchuukthai, Vultan
Major Cities: None
Major Imports: N/A
Major Exports: Ore and Other Minerals
The Dark Jedi Order Information
IC Sympathies
- Dark Jedi
- Sith
- Smugglers
- Bounty Hunters
- Mercenaries
- Criminals
Types of RP and/or SL's likely to be found here
Open RP: Follows all rules of the Universe, visitors welcome
Closed RP: Follows most rules of the Universe, but some particular rules apply. Visitors should ask about how the RP works, but are still welcome.
Private RP: Follows most rules of the Universe, some particular rules may apply. Visitors are asked to PM the players/writers before jumping in, out of courtesy.
Planned SL: RP scenario is set up in advance, but the ending is unknown. Visitors should read the story so far and/or PM to avoid faux pas in the scenario.
Scripted SL: The ending of the RP scenario is already planned. Visitors are asked to PM the players/writers before jumping in, out of courtesy.
Specific Scenarios
- Large Battles, Fleet or Army
- Duels & Dogfights
- IC Character Training
- OOC Training in RP Technique
- Non-Combatant Personal Storylines (Romance or Adventure, General Character Building)
- Non-Combatant Large Storylines (Planetary Affairs such as Business)
Suggestions and/or Rule Variations for this Planet
Suggested to PM The Fallen or @mariahshadows if you desire to roleplay on this planet. Both members are part of the Dark Jedi Order, the current ruling faction. Alternatively, click on the link under "Current Ruling Faction" to be directed to our planning thread.
What to Expect as a New RP Arrival Wanting to Write Here
- New players welcomed to join in any roleplay but suggested to PM any players you wish to roleplay with beforehand
- New players may PM any players involved on the planet to ask for a way to hop in
- To join the Dark Jedi Order PM The Fallen or @mariahshadows
- Jedi & Light Siders WILL be treated with hostility IC
Major Factions, Characters, and/or Places of Interest Priorly RPed Here
- Once served as part of the Ronove Order
- Ambria's Leader approached by Ifrit Bladeweaver to join Blackguard Reborn
- Ambria chosen by the Fallen and Fallen Empress to serve as Dark Jedi Order's home after its formation
- Tiernvael Temple constructed shortly after
The Dark Jedi Order Orbital Defenses
2x Golan III Space Defense NovaGun
The Dark Jedi Order Ground Defenses
1x City-wide shielding over The Tiernvael Temple
1x V-200 Ion Cannon (planet-to-orbit planetary defenses)
2x W-165 Planetary Turbolaser (planet-to-orbit planetary defenses)
*** Located within the Tiernvael Mountains ***
The Dark Jedi Order Ambria Garrison Forces
Heavy (15+ m): 500 vehicles
- 100 Self-Propelled Heavy Artillery Turbolaser (SPHA-T)
- 100 Self-Propelled Heavy Artillery-Anti-vehicle laser (SPHA-V)
- 100 Self-Propelled Heavy Artillery-Concussion missile launcher (SPHA-C)
- 100 Self-Propelled Heavy Artillery-Ion cannon (SPHA-I)
- 100 Self-Propelled Heavy Artillery-Mass-driver cannon (SPHA-M)
Medium (10 - 15 m): 220 vehicles
- 110 All Terrain Tactical Enforcer (AT-TE)
- 110 2-M Saber-class repulsor tank
Light (0 - 10 m): 4,800 vehicles
- 2,400 Varactyl's
- 1,200 Fathier's
- 1,200 Orbak's
50 NPC Generals
- 5 Void Knights
- 45 Acolytes of the Veil
Commando Troops (500):
- 500 Praetorians
*** Divided into 50 Praetorian Guard units ***
Elite Troops (9,600):
- 2,400 Light Riders
- 2,400 Heavy Riders
*** Divided into 40 Eques units (101st Eques - 140th Eques) ***
- 4,800 Archers
*** Divided into 40 Auxiliary units (101st Auxiliary - 140th Auxiliary) ***
Standard Troops (100,000):
- 100,000 Legionnaires
*** Divided into 20 Legions (51st Legion - 70th Legion) ***
Legionnaire
Legionnaires are the rank and file of the Crusader Army of the Dark Jedi Order. Those belonging to The Ambria Defence Corps, those forces responsible for the defense of Ambria, wear the standard cuirass and helmet of the Crusader Army. They are equipped with a distinctive vibrosword and shield while carrying the standard vibrodagger and spear (equipped with an Ultrasonic Vibration Generator).
Light Rider
Light Riders are one of the elite units of the Crusader Army of the Dark Jedi Order. The Ambria Defence Corps Light Riders are seen astride Varactyl's, while clad in the standard cuirass and helmet of the Crusader Army. They are equipped with the standard vibrodagger and spear (equipped with an Ultrasonic Vibration Generator).
Heavy Rider
Heavy Riders are one of the elite units of the Crusader Army of the Dark Jedi Order. The Ambria Defence Corps Heavy Riders are seen astride either Fathier's or Orbak's, while clad in the standard cuirass and helmet of the Crusader Army. They are equipped with the distinctive shield of the Fallen Corps, along with the standard vibrodagger and spear (equipped with an Ultrasonic Vibration Generator) of the Crusader Army.
Archer
Archers are one of the elite units of the Crusader Army of the Dark Jedi Order. They wear the standard cuirass and helmet of the Crusader Army and are equipped with a Bowcaster with a vibrodagger as a backup weapon.
Praetorian
Praetorians are some of the most senior and elite units of the Crusader Army of the Dark Jedi Order. They wear the standard looking cuirass and helmet of the Crusader Army. They are equipped with a distinctive vibrosword and shield while carrying the standard vibrodagger and spear (equipped with an Ultrasonic Vibration Generator). They are also equipped with a Bowcaster.
Crusader Army Unit Sizes
Legion
10 Cohorts = 1 Legion (Legatus)
6 Centurys = 1 Cohort (Primus) [1st Cohort = 5 Centurys = 17 Sections]
10 Sections = 1 Century (Centurion)
8 Legionnaires = 1 Section
Officers (1 Legate, 10 Primus', 59 Centurions)
Eques
10 Units = 1 Eques
12 Riders = 1 Unit [6 Light, 6 Heavy]
Auxiliary
3 Quivers = 1 Auxiliary
10 Bows = 1 Quiver
4 Archers = 1 Bow
Praetorian Guard
10 Praetorians = 1 Praetorian Guard