Post by Whill Shaman Dažbog on Apr 30, 2020 20:29:25 GMT -8
Adumar
Adumar was a temperate planet located near the Coreward edge of Wild Space first settled by Humans in the Ductavis Era. The settlers, who had been exiled from the Republic, lived in isolation for years, and developed into several nations that spread across the world. Their culture became obsessed with the arts of blastsword fighting and starfighter combat, to the point where skilled swordsmen and pilots were highly revered. Their society also made considerable use of formal duels as means for settling disputes or even just for entertainment, and also had a rigid social hierarchy.
Adumar's Human settlers had a complex social structure which was based on personal honor and triumph over one's enemies. Adumari nobility was obsessed with blastsword duels and starfighter combat, ignoring the underprivileged underground factory workers until the planet joined the New Republic. The Adumari were also skilled in the manufacture of missiles, with several kinds being produced—including, for example, a variety which would penetrate through a solid surface before detonating, creating a large crater in the target. Their extensive missile production facilities could easily be modified into proton torpedo production, leading to both Imperial and New Republic interest in wooing the planet. However, the Adumari lacked a planetary government and were instead divided into several nation-states, though the most powerful was Cartann's nation. Cartann also controlled several smaller nations through diplomatic treaties and alliances.
Current Ruling Faction:
First Order
Astrographical Information:
Region: Wild Space
Sector: N/A
System: Katorrs System
Suns: 1
Moons: 2
Grid Coordinates: J-6
Orbital Period: 350 standard days
Rotation Period: 23.9 hours
Physical Information:
Class: Terrestrial
Diameter: 13,028 kilometers
Climate: Temperate
Primary Terrain: Forests, Hills, Plains, Lakes, Rivers and Underground tunnels
Points of Interest: Adumar locations
Fauna: N/A
Societal Information:
Immigrated Species: Humans
Population: 3.1 billion (95% Adumari Human, 2% Non-Adumari Human, and 3% Other)
Major Cities: Cartann City and Yegadon City
Major Imports: Starship technology and Weapons
Major Exports: Starship technology and Weapons
First Order Information:
IC Sympathies tend towards:
Type of RP and/or SL's likely to be found:
- Open RP: Follows all rules of the Universe, visitors welcome
- Closed RP: Follows most rules of the Universe, but some particular rules apply. Visitors should ask about how the RP works, but are still welcome.
- Private RP: Follows most rules of the Universe, some particular rules may apply. Visitors are asked to PM the players/writers before jumping in, out of courtesy.
- Planned SL: RP scenario is set up in advance, but ending is unknown. Visitors should read the story so far and/or PM to avoid faux pas in the scenario.
- Scripted SL: The ending of the RP scenario is already planned. Visitors are asked to PM the players/writers before jumping in, out of courtesy.
Specific Scenarios: Varies
- Large battles, fleet or army
- Duels/dogfights
- IC training for the character
- OOC training in RP technique
- Non-combatant personal storylines (Romance or adventure, general character building)
- Non-combatant large storylines (planetary affairs such as business)
Suggestions and/or rule variations for this planet:
- Suggested to PM Nicademus Delvardus IV , the Emperor of the First Order, if you desire to roleplay on this planet or have interest in the First Order.
- Otherwise, it is suggested to PM Jenia Kasalle , the Grand Moff of the Borderlands Oversector, as his character administrates the planet.
What to expect as a new RP arrival wanting to write here:
- New players are welcomed to join in any roleplays. However it is suggested to PM any players you wish to roleplay with beforehand.
- New players may PM any players involved on the planet to ask for a way to hop in.
- Jedi/Lightsiders WILL be treated with hostility IC.
Any major factions/chars/places of interest that have been RPed here:
Adumar has been a relatively neutral world in the galaxy, despite its prominence in industry.
- The planet witnessed a tug of war encounter between the Galactic Alliance and the First Order, with the latter achieving victory with the usage of new Imperial technology, the AT-M6.
- Since it fell under Imperial control, the world has found a resurgence in its industry as the militaristic nation values the capabilities of the planet. Its nobility has fit in well with the new generation of Imperial nobility that sprung up within the resurgent Empire.
First Order Orbital Defenses
2x Golan IIIs (used for heavy defensive firepower)
First Order Ground Defenses
1x City-wide shielding over Cartann City
1x City-wide shielding over Yedagon City
3x V-200 Ion Cannons (planet-to-orbit planetary defenses)
-- 2x Located at Cartann City
-- 1x Located at Yedagon City
First Order Garrison Forces
Heavy (15+ m): 400 vehicles
- 100 All Terrain MegaCaliber Six (AT-M6)
- 100 All Terrain Armored Transport (First Order AT-AT)
- 200 Imperial Repulsortank 1-H
Medium (10 - 15 m): 850 vehicles
- 200 2-M Saber-class Repulsor tanks
- 200 All Terrain Attack Pods (AT-PT)
- 200 S-1 FireHawke Heavy Repulsortanks
- 250 All Terrain Tactical Enforcers (AT-TE)
Light (0 - 10 m): 1,200 vehicles
- 200 AT-STs (First Order models)
- 200 Imperial Troop Transports (ITT)
- 400 TX-225 GAVw "Occupier" Combat Assault Tanks
- 400 First Order Mobile Assault Walkers
50 NPC Generals
- 5 Imperial Knights
- 45 Imperial Knight-Errants (Padawans)
Commando Troops:
- 1,000 Death Troopers
Elite Troops:
- 200 Phase III Dark Troopers
- 800 Elite Dark Troopers
- 2,000 First Order Flametroopers
- 2,000 First Order Jet Troopers
- 2,000 Riot Control Stormtroopers
- 3,000 Megablaster Heavy Assault Trooper
Standard Troops:
-50,000 First Order Stormtroopers
Adumar was a temperate planet located near the Coreward edge of Wild Space first settled by Humans in the Ductavis Era. The settlers, who had been exiled from the Republic, lived in isolation for years, and developed into several nations that spread across the world. Their culture became obsessed with the arts of blastsword fighting and starfighter combat, to the point where skilled swordsmen and pilots were highly revered. Their society also made considerable use of formal duels as means for settling disputes or even just for entertainment, and also had a rigid social hierarchy.
Adumar's Human settlers had a complex social structure which was based on personal honor and triumph over one's enemies. Adumari nobility was obsessed with blastsword duels and starfighter combat, ignoring the underprivileged underground factory workers until the planet joined the New Republic. The Adumari were also skilled in the manufacture of missiles, with several kinds being produced—including, for example, a variety which would penetrate through a solid surface before detonating, creating a large crater in the target. Their extensive missile production facilities could easily be modified into proton torpedo production, leading to both Imperial and New Republic interest in wooing the planet. However, the Adumari lacked a planetary government and were instead divided into several nation-states, though the most powerful was Cartann's nation. Cartann also controlled several smaller nations through diplomatic treaties and alliances.
Current Ruling Faction:
First Order
Astrographical Information:
Region: Wild Space
Sector: N/A
System: Katorrs System
Suns: 1
Moons: 2
Grid Coordinates: J-6
Orbital Period: 350 standard days
Rotation Period: 23.9 hours
Physical Information:
Class: Terrestrial
Diameter: 13,028 kilometers
Climate: Temperate
Primary Terrain: Forests, Hills, Plains, Lakes, Rivers and Underground tunnels
Points of Interest: Adumar locations
Fauna: N/A
Societal Information:
Immigrated Species: Humans
Population: 3.1 billion (95% Adumari Human, 2% Non-Adumari Human, and 3% Other)
Major Cities: Cartann City and Yegadon City
Major Imports: Starship technology and Weapons
Major Exports: Starship technology and Weapons
First Order Information:
IC Sympathies tend towards:
- First Order Members/Allies
- Imperials
- Mandalorians
- Sith
- Dark Jedi
- Smugglers/Criminal Elements
Type of RP and/or SL's likely to be found:
- Open RP: Follows all rules of the Universe, visitors welcome
- Closed RP: Follows most rules of the Universe, but some particular rules apply. Visitors should ask about how the RP works, but are still welcome.
- Private RP: Follows most rules of the Universe, some particular rules may apply. Visitors are asked to PM the players/writers before jumping in, out of courtesy.
- Planned SL: RP scenario is set up in advance, but ending is unknown. Visitors should read the story so far and/or PM to avoid faux pas in the scenario.
- Scripted SL: The ending of the RP scenario is already planned. Visitors are asked to PM the players/writers before jumping in, out of courtesy.
Specific Scenarios: Varies
- Large battles, fleet or army
- Duels/dogfights
- IC training for the character
- OOC training in RP technique
- Non-combatant personal storylines (Romance or adventure, general character building)
- Non-combatant large storylines (planetary affairs such as business)
Suggestions and/or rule variations for this planet:
- Suggested to PM Nicademus Delvardus IV , the Emperor of the First Order, if you desire to roleplay on this planet or have interest in the First Order.
- Otherwise, it is suggested to PM Jenia Kasalle , the Grand Moff of the Borderlands Oversector, as his character administrates the planet.
What to expect as a new RP arrival wanting to write here:
- New players are welcomed to join in any roleplays. However it is suggested to PM any players you wish to roleplay with beforehand.
- New players may PM any players involved on the planet to ask for a way to hop in.
- Jedi/Lightsiders WILL be treated with hostility IC.
Any major factions/chars/places of interest that have been RPed here:
Adumar has been a relatively neutral world in the galaxy, despite its prominence in industry.
- The planet witnessed a tug of war encounter between the Galactic Alliance and the First Order, with the latter achieving victory with the usage of new Imperial technology, the AT-M6.
- Since it fell under Imperial control, the world has found a resurgence in its industry as the militaristic nation values the capabilities of the planet. Its nobility has fit in well with the new generation of Imperial nobility that sprung up within the resurgent Empire.
First Order Orbital Defenses
2x Golan IIIs (used for heavy defensive firepower)
First Order Ground Defenses
1x City-wide shielding over Cartann City
1x City-wide shielding over Yedagon City
3x V-200 Ion Cannons (planet-to-orbit planetary defenses)
-- 2x Located at Cartann City
-- 1x Located at Yedagon City
First Order Garrison Forces
Heavy (15+ m): 400 vehicles
- 100 All Terrain MegaCaliber Six (AT-M6)
- 100 All Terrain Armored Transport (First Order AT-AT)
- 200 Imperial Repulsortank 1-H
Medium (10 - 15 m): 850 vehicles
- 200 2-M Saber-class Repulsor tanks
- 200 All Terrain Attack Pods (AT-PT)
- 200 S-1 FireHawke Heavy Repulsortanks
- 250 All Terrain Tactical Enforcers (AT-TE)
Light (0 - 10 m): 1,200 vehicles
- 200 AT-STs (First Order models)
- 200 Imperial Troop Transports (ITT)
- 400 TX-225 GAVw "Occupier" Combat Assault Tanks
- 400 First Order Mobile Assault Walkers
50 NPC Generals
- 5 Imperial Knights
- 45 Imperial Knight-Errants (Padawans)
Commando Troops:
- 1,000 Death Troopers
Elite Troops:
- 200 Phase III Dark Troopers
- 800 Elite Dark Troopers
- 2,000 First Order Flametroopers
- 2,000 First Order Jet Troopers
- 2,000 Riot Control Stormtroopers
- 3,000 Megablaster Heavy Assault Trooper
Standard Troops:
-50,000 First Order Stormtroopers