Post by Deleted on Dec 4, 2018 12:22:48 GMT -8
Nar Shaddaa
Nar Shaddaa was the largest moon of Nal Hutta. More commonly known as the Vertical City, the Smugglers' Moon and Little Coruscant, Nar Shaddaa was similar to Coruscant in that its surface was entirely overgrown with city sprawl for millennia. But unlike Coruscant—which was only relatively rundown and dangerous on the lower and under levels of the world city—Nar Shaddaa was filthy, polluted, and infested with crime everywhere. Nevertheless Nar Shaddaa remained the most important financial and trading center of Hutt Space..
Nar Shaddaa was tidally-locked to Nal Hutta, which resulted in the fact that only one side of the moon always faced the parent planet, while the other side was faced towards the empty space.
Ancient refueling spires and loading docks reached out from the native soil and some built in the upper atmosphere. In between these ports, massive vertical cities grew. The urban areas on Nar Shaddaa were known as vertical cities since new layers of housing and entertainment buildings were built on top of older layers, like Coruscant and Taris.[3]
While much of Coruscant was filled with gleaming apartments and well-maintained skywalks, the entire moon that was Nar Shaddaa was dominated by decaying urban landscape and congested, polluted cities. The moon was protected by planetary shields. Anything illegal elsewhere could be bought and sold on Nar Shaddaa, and many young smugglers, pirates and criminals started their careers on the Smugglers' Moon. Various sections of Nar Shaddaa were controlled by the Hutts and other criminal organizations.
Despite the criminal activities on the Smugglers' Moon, it was known that many of the galaxy's most advanced technologies were actually developed on Nar Shaddaa. Corporations that wanted to avoid regulations that prohibited testing often developed such dangerous and even valuable technology within the lower levels of the city of the moon.
Current Ruling Faction:
The Hutt Cartel
Astrographical Information:
Region: Mid Rim
Sector: Hutt Space
System: Y'Toub System
Suns: 1: Y'Toub (Orbits the planet of Nal Nutta)
Moons: N/A
Grid Coordinates: S-12
Rotation Period: 87 Standard Hours
Orbital Period: 413 Local Days
Physical Information:
Class: Terrestrial
Diameter: 4,750 km
Atmosphere: Type I (Breathable)
Climate: Temperate
Gravity: Standard
Primary Terrain:
Points of Interest:
Societal Information:
Native Species:
Immigrated Species:
Primary Language(s):
Government: Organized Crime
Population: 85 billion
Demoym: N/A
Major Cities:
Major Imports: Spice
Major Exports: N/A
Hutt Cartel Information:
IC sympathies tend towards:
-Sith
-Smugglers/Pirates/Hutts/Criminal Elements
-Dark Jedi/Dark Siders
-Mercenaries/Bounty Hunters
-Mandalorians
-Imperials
Types of RP and/or SL's likely to be found here:
-Open RP: Follows all rules of the Universe, visitors welcome
-Closed RP: Follows most rules of the Universe, but some particular rules apply. Visitors should ask about how the RP works, but are still welcome.
-Private RP: Follows most rules of the Universe, some particular rules may apply. Visitors are asked to PM the players/writers before jumping in, out of courtesy.
-Planned SL: RP scenario is set up in advance, but ending is unknown. Visitors should read the story so far and/or PM to avoid faux pas in the scenario.
-Scripted SL: The ending of the RP scenario is already planned. Visitors are asked to PM the players/writers before jumping in, out of courtesy.
Specific Scenarios: Varies
-Large battles, fleet or army
-Duels/dogfights
-IC training for the character
-OOC training in RP technique
-Non-combatant personal storylines (Romance or adventure, general character building)
-Non-combatant large storylines (planetary affairs such as business)
Suggestions and/or rule variations for this planet:
-Suggested to PM Zordo The Hutt or @solphaeron as both members are part of The Hutt Cartel. Alternatively, click the Cartel link to direct you to our RP Planning Thread.
What to expect as a new RP arrival wanting to write here:
-New players are welcomed to join in any roleplays. However it is suggested to PM any players you wish to roleplay with beforehand.
-New players may PM any players involved on the planet to ask for a way to hop in
-If you wish to join the Hutt Cartel, PM Zordo The Hutt or @solphaeron .
-Jedi/Lightsiders/Law Enforcement WILL be treated with hostility IC.
Any major factions/characters/places of interest that have been RPed here:
-Nar Shaddaa, formerly under the Hutt Cartel, led by Kolga Desilijic, had fallen into a period of disarray as gangs fought for control of the planet. The eventual victor was a Zygerrian slaver by the name of Nasir D'nar, who proclaimed himself Warlord of Nar Shaddaa.
-Contact with the Hutt Cartel resumed when Nasir entered in agreement with Zordo Ajuur, the new leader of the Hutt Cartel.
-Since that time, Nar Shaddaa's businesses have boomed with Hutt patronage as new crews arrive daily to sell their wares.
Hutt Cartel Orbital Defenses:
1x Derilyn Space Defense Platform
1x Lomar-Class Refinery Station
Hutt Cartel Nar Shaddaa System Forces:
Infantry Units:
Commando:
500x YVH-Series Battle Droids
Elite:
2000x Hutt War Droids
2000x BL-1T Riot Suppression Droids
2000x IX-6 Heavy Combat Droids
2000x AR-34 Enforcer Droids
Standard
20,000x B1 Mark III Battle Droids
10,000x B1 Battle Droids
10,000x Hutt Guard Droids
10,000x Hutt Security Droids
Nar Shaddaa was the largest moon of Nal Hutta. More commonly known as the Vertical City, the Smugglers' Moon and Little Coruscant, Nar Shaddaa was similar to Coruscant in that its surface was entirely overgrown with city sprawl for millennia. But unlike Coruscant—which was only relatively rundown and dangerous on the lower and under levels of the world city—Nar Shaddaa was filthy, polluted, and infested with crime everywhere. Nevertheless Nar Shaddaa remained the most important financial and trading center of Hutt Space..
Nar Shaddaa was tidally-locked to Nal Hutta, which resulted in the fact that only one side of the moon always faced the parent planet, while the other side was faced towards the empty space.
Ancient refueling spires and loading docks reached out from the native soil and some built in the upper atmosphere. In between these ports, massive vertical cities grew. The urban areas on Nar Shaddaa were known as vertical cities since new layers of housing and entertainment buildings were built on top of older layers, like Coruscant and Taris.[3]
While much of Coruscant was filled with gleaming apartments and well-maintained skywalks, the entire moon that was Nar Shaddaa was dominated by decaying urban landscape and congested, polluted cities. The moon was protected by planetary shields. Anything illegal elsewhere could be bought and sold on Nar Shaddaa, and many young smugglers, pirates and criminals started their careers on the Smugglers' Moon. Various sections of Nar Shaddaa were controlled by the Hutts and other criminal organizations.
Despite the criminal activities on the Smugglers' Moon, it was known that many of the galaxy's most advanced technologies were actually developed on Nar Shaddaa. Corporations that wanted to avoid regulations that prohibited testing often developed such dangerous and even valuable technology within the lower levels of the city of the moon.
Current Ruling Faction:
The Hutt Cartel
Astrographical Information:
Region: Mid Rim
Sector: Hutt Space
System: Y'Toub System
Suns: 1: Y'Toub (Orbits the planet of Nal Nutta)
Moons: N/A
Grid Coordinates: S-12
Rotation Period: 87 Standard Hours
Orbital Period: 413 Local Days
Physical Information:
Class: Terrestrial
Diameter: 4,750 km
Atmosphere: Type I (Breathable)
Climate: Temperate
Gravity: Standard
Primary Terrain:
- Barren
- Vongformed
- Scattered Urban Zones
Points of Interest:
- The Burning Deck
- The Slag Pit
- Meltdown Café
- Orange Lady
- Rimmer's Rest
- Sith Academy
- Refugee Sector
- Jekk'Jekk Tarr
- TIE Fighter Construction Facility
- Undercity
- Promenade
- Star Cluster Casino
Societal Information:
Native Species:
Immigrated Species:
Primary Language(s):
Government: Organized Crime
Population: 85 billion
- 79% Various
- 20% Humans
- 1% Others
Demoym: N/A
Major Cities:
- New Vertica
- Ko Hentota
- Duros Sector
- Corellian Sector
- Refugee Sector
- Red Light Sector
- Undercity
- Industrial Sector
Major Imports: Spice
Major Exports: N/A
Hutt Cartel Information:
IC sympathies tend towards:
-Sith
-Smugglers/Pirates/Hutts/Criminal Elements
-Dark Jedi/Dark Siders
-Mercenaries/Bounty Hunters
-Mandalorians
-Imperials
Types of RP and/or SL's likely to be found here:
-Open RP: Follows all rules of the Universe, visitors welcome
-Closed RP: Follows most rules of the Universe, but some particular rules apply. Visitors should ask about how the RP works, but are still welcome.
-Private RP: Follows most rules of the Universe, some particular rules may apply. Visitors are asked to PM the players/writers before jumping in, out of courtesy.
-Planned SL: RP scenario is set up in advance, but ending is unknown. Visitors should read the story so far and/or PM to avoid faux pas in the scenario.
-Scripted SL: The ending of the RP scenario is already planned. Visitors are asked to PM the players/writers before jumping in, out of courtesy.
Specific Scenarios: Varies
-Large battles, fleet or army
-Duels/dogfights
-IC training for the character
-OOC training in RP technique
-Non-combatant personal storylines (Romance or adventure, general character building)
-Non-combatant large storylines (planetary affairs such as business)
Suggestions and/or rule variations for this planet:
-Suggested to PM Zordo The Hutt or @solphaeron as both members are part of The Hutt Cartel. Alternatively, click the Cartel link to direct you to our RP Planning Thread.
What to expect as a new RP arrival wanting to write here:
-New players are welcomed to join in any roleplays. However it is suggested to PM any players you wish to roleplay with beforehand.
-New players may PM any players involved on the planet to ask for a way to hop in
-If you wish to join the Hutt Cartel, PM Zordo The Hutt or @solphaeron .
-Jedi/Lightsiders/Law Enforcement WILL be treated with hostility IC.
Any major factions/characters/places of interest that have been RPed here:
-Nar Shaddaa, formerly under the Hutt Cartel, led by Kolga Desilijic, had fallen into a period of disarray as gangs fought for control of the planet. The eventual victor was a Zygerrian slaver by the name of Nasir D'nar, who proclaimed himself Warlord of Nar Shaddaa.
-Contact with the Hutt Cartel resumed when Nasir entered in agreement with Zordo Ajuur, the new leader of the Hutt Cartel.
-Since that time, Nar Shaddaa's businesses have boomed with Hutt patronage as new crews arrive daily to sell their wares.
Hutt Cartel Orbital Defenses:
1x Derilyn Space Defense Platform
1x Lomar-Class Refinery Station
Hutt Cartel Nar Shaddaa System Forces:
Infantry Units:
Commando:
500x YVH-Series Battle Droids
Elite:
2000x Hutt War Droids
2000x BL-1T Riot Suppression Droids
2000x IX-6 Heavy Combat Droids
2000x AR-34 Enforcer Droids
Standard
20,000x B1 Mark III Battle Droids
10,000x B1 Battle Droids
10,000x Hutt Guard Droids
10,000x Hutt Security Droids