Luxeria
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“Even the strongest mind can be manipulated. It’s simply a matter of finding its weakness.”
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Post by Luxeria on Jul 4, 2018 14:46:52 GMT -8
I'll go ahead and give an idea of what I was looking at, though I'd like the yays/nays and actual options sorted out instead of just saying laser cannons if it can be helped. If there's one thing I like, its proper details. I want someone to look at my profile, sh the ship section and get a solid grasp of what's all on it instead of just modified/heavily modified. That doesn't help anyone sort out facts and leaves it open to what it could couldn't have.
I don't know the location of the original laser cannon turret is located, but I was looking at adding 1-2 laser cannons to each wing, 1-2 concussion missile pods, possibly a hidden light ion cannon either above or below the cockpit, proper/better shields, armor for defense I'm not as concerned about due to preferring speed and maneuverability, so what enhancements could be done, stealth tech to disrupt scanners and to fully cloak(for story purposes,) then the proper/better hyperdrive and power plant to support everything. I wouldn't bother with a better navcomputer as I don't think anyone's concerning themselves with the actual realities behind it. The final option, the A.I unit to help Luxeria pilot the craft better as well as the more luxurious accommodations.
Sure, I could just run with that, but due to my lack of understanding how each plays on the other and what must be done to properly balance it leads to the ask for help. In order to have the greater speed, do I need to drop some guns as well as upgrade the engines? Is it impractical to have the amount of armament if its not being used a specific way? can the power plant even be upgraded enough to handle this before being too much for the size craft? These are the questions I ask, because I feel if a ship can be upgraded from canon specs, there should be no limit on what's done except for the proper balancing to make it real and justifiable. That's just me.
Also had another question. Been on my mind for awhile but never thought to ask before. What is the real reality on training in the Force? Thinking back on the movies since a New Hope, the skill and process to learning abilities are strange. The first three didn't stick out to me because its during a time when Jedi are everywhere and the only unskilled one we saw was Anakin and all he was capable of was faster reflexes. Don't know about the Clone Wars or Rebels as I've never watched them. But going into the next, sometimes the growth of abilities seems to be rather quick and sudden. Rey was the big one to me considering she had no Force training, yet was capable of not only blocking Kylo from reading her mind, but also read his at the same time. Then using a mind trick (once she became calm.) Due to this, I've had Luxeria "awaken" certain abilities in battle, though still with the idea once aware of them, she has to train to effectively use it from there. Is it better to forget that line of thought and work to learn of a power and begin working on it to even use it?
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Dees
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Post by Dees on Jul 4, 2018 15:27:26 GMT -8
Also had another question. Been on my mind for awhile but never thought to ask before. What is the real reality on training in the Force? Thinking back on the movies since a New Hope, the skill and process to learning abilities are strange. The first three didn't stick out to me because its during a time when Jedi are everywhere and the only unskilled one we saw was Anakin and all he was capable of was faster reflexes. Don't know about the Clone Wars or Rebels as I've never watched them. But going into the next, sometimes the growth of abilities seems to be rather quick and sudden. Rey was the big one to me considering she had no Force training, yet was capable of not only blocking Kylo from reading her mind, but also read his at the same time. Then using a mind trick (once she became calm.) Due to this, I've had Luxeria "awaken" certain abilities in battle, though still with the idea once aware of them, she has to train to effectively use it from there. Is it better to forget that line of thought and work to learn of a power and begin working on it to even use it? SPOILERS! Opinion: Rey was the force opposition to Kylo Ren. See, the force is about balance. Yin-yang. Snoke even mentions it it TLJ. The more powerful the dark becomes, the more powerful the light does. Up until the beginning of TJL, there are 4 force users: Kylo, Snoke, Rey, and Luke. The force is divided among them, split between light and dark. The force focused on Rey because the Force as an omni-potent/cient/present character knew Rey was the best option as a nexus of force energy. I hope any of that made sense. Also, I'm open to alternative interpretations, but that's what my friends and I came up with. As far as personal training, I personally drew on prequels amd the clone wars series as inspiration for training in a galaxy full of force users. But this was 2007 time frame for me. I spent a full year writing and training my force user character. I treated it like learning how to paint. At first you suck, painting stick figures and anime eyes. But as you progress you move to scenes with depth and color and hidden features. Then you find a style and method that you like and you geep getting better. I mean that's the theory, I still suck at painting.
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Dees
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Post by Dees on Jul 4, 2018 16:42:27 GMT -8
Sure, I could just run with that, but due to my lack of understanding how each plays on the other and what must be done to properly balance it leads to the ask for help. In order to have the greater speed, do I need to drop some guns as well as upgrade the engines? Is it impractical to have the amount of armament if its not being used a specific way? can the power plant even be upgraded enough to handle this before being too much for the size craft? These are the questions I ask, because I feel if a ship can be upgraded from canon specs, there should be no limit on what's done except for the proper balancing to make it real and justifiable. That's just me. Ok so what you can do is this. Consider the power plant first. You can only do as much as you power supply can output. As an avid RVers, I can do almost anything I want if I am plugged into 50amps, but if I have to reduce to 30amps, I have to start deciding what to run and when. I have a big rig, but smaller rigs cant handle 50 amps and are limited to lower power draws. OK real world crap out of the way, let's look at how space sims have done it. I dumped almost as much of my life into EVE Online as I did JvS back in the day. Those ships are limied by power, weapons mounts, and extra features. Battleships can have everything in their size, but the smallest frigates are limied to a few weapons mounts, and need to choose armor or shields vs speed. Heavier components mean you need to increase power and give up something somewhere. So all of this, and it's still opinion so take it or leave it, go with cloaking and speed, and use that to your advantage in battle rather than being a flying fortress. Sure, giving up extra shields and armor is one thing, but maybe the power draw is too much for anything more than a pair of large forward-mount weapons, a pair of small gimbaled weapons, and a pair of launcher tubes. You could do high speed strafing runs. Example: fully cloaked, Dee lined up her fighter to the star destroyer that was a arrowhead ahead of her. The cloaking system was good, but excessive thermals would give her away. She readies there weapons as she slowly increased the throttle. Final weapons checks showed green, and the microwarp drive was primed and ready. She gunned the throttle and waited. It didn't take long for the Star Destroyer to notice the ion plume from her twin engines, and as soon as she saw the radar systems light up she dropped her cloak and hit the MWD. 6. 7. 8 gees shoved her into her seat. It was difficult to breathe, but she only needed a few moments. Pulling the triggers and a deafening roar exploded of out the guns and the torpedo tubes loosed their payloads. With preprogrammed firing patterns, the gimbaled mounts rotated to their targets, laying down fire on the point defense systems. As she neared the SD, she cut the MWD amd aimed at the heavy turbo laser batteries, unleashing her heavy lasers and remaining torpedoes. She silently thanked the designers for lining the up in a nice row as she pulled back hard on the stick. Leveling out over the ship, she punched the MWD again as she set the hyper drive. Moments later, the fighter disappeared into the void of space, leaving behind chaos and destruction as the crew scrambled to determine what had happened. Edit: forgive me, on mobile so grammar and whatnot on these two posts isn't great. And if they weren't helpful at all, then just ignore me. Probably best to do that anyway.
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Post by Zion Morviael [RETIRED] on Jul 4, 2018 19:13:46 GMT -8
So, I was going to post, and then I saw posts here... after having a read of the discussion I figured I should drop by and provide some further insight.
As far as the ship is concerned, it comes down to a matter of balancing things out. The faster you are, the less armour you will have, since the greater mass you have will affect speed and handling. Yes, even in a vacuum, weight matters. So the big things to consider, are weapons and speed. Now, if you are using a baudo class, be mindful of the fact that no two Baudo’s were ever alike. Their shape, speed, power output, etc. is all dependent on how you lay it out. If you had a ship designed with the gun and speed layout you described, the power plant would be designed to match it. Unlike most other canon ships, the Baudo is unique in the sense that its kind of a way for some custom tech to exist in Star Wars.
Under regular circumstances, yes, most ships can be modified in almost unlimited ways. Most of the big ticket items that we are concerned about, is offensive power, defensive power, speed, and special equipment based on the ships size. Power plants and their output is more background noise that we just agree could take the extra load. And when you think about it, some energy supplies are the same size, regardless of their output (eg: a 200w computer power supply is the same size as a 1000w power supply. A V6 can sometimes take up the same space as a V8 in a car.)
Most of what you have described would be fairly reasonable once you figure out the size of the ship. But I would have to give a more definitive answer when I more thoroughly read it. But nothing seems to out of the ordinary.
Now, when it comes to the Force and training, there is a couple things I want to address.
SPOILERS AHEAD FOR THE TLJ NOVEL.
I am still reading the novel of TLJ, but it and the novelisation of TFA both touch upon Rey’s abilities a bit more in-depth then the movies do. Simply for the fact that the narrative word is easier to convey certain emotions and thoughts that a movie can’t quite do. Anyway, I digress... I actually got done reading part of the novel where Rey is on Ahch-To remeniscing about her encounter with Kylo and how he read her mind and she was able to read his. There is a couple of things to note, the first being that Kylo/Ben is a rather divided person (or a whiney teenager, depending on personal opinion). Meaning his emotions are sometimes split between the light and dark, something he was still struggling with throughout the events of TFA. The second, is that Rey mentions that she felt the ability awaken somewhat, but that she did not have much control of it.
So, pretty much you have this fairly experienced force user who is swinging between the dark and light, trying to extract information from an untrained mind. Now, putting aside any discussion on how sentient the Force is. You have something of a catalyst here for powers to start awakening and manifesting themselves in strange ways. These awakening powers are a big part of why Rey seeks Luke out (aside from the Resistance needing him as a legend to rally behind). She even states as much on a number of occasions, that she has felt something awaken within her and she needs training to control these powers.
I’m not sure if that rambling really helped any, or even addressed much, but it is something to consider.
Now, as far as actual training goes, the general premise is that for most people, you are taught a power, and by training in its use (like the example Dees used) you improve in its use. Now, that does not mean that you can’t have powers and abilities awakening in battle. But eventually you will have to practice and train yourself in their usage to get better and stronger with them. I think a couple Wookiee pages do mention stuff about training with the Force, but I couldn’t say for certain which ones.
Its probably worth noting that how a Force User trained from birth might learn to use their powers, would be different to how a teenager or adult would discover and learn to use their powers. I would be more inclined to believe an adult would feel powers awake than say a child. Both would require a teacher to help train and guide them in learning to control and use new abilities.
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Luxeria
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“Even the strongest mind can be manipulated. It’s simply a matter of finding its weakness.”
Posts: 1,898
Affiliation: Blackguard Reborn
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Post by Luxeria on Jul 5, 2018 6:20:03 GMT -8
Sounds good.
The way it sounds through the Force training aspect, I've been playing it out rather close to what one would expect. Spend years learning and growing in some/most of her abilities while others awaken in battle, most in which tie to what she does know just with a change in mindset on how to apply that power. Either way, even after an initial awakening I surely don't plan on on it just being there, only used it well enough to get through the fight and realize she can use it. Just has to retrace the steps and begin honing it.
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Post by Zion Morviael [RETIRED] on Sept 7, 2018 15:56:27 GMT -8
So... writer engagement. Luxeria mentioned running polls. While we have tried running them in the past, and they haven’t done so well, what does anyone else think? Either with regards to polls or other ways to try get some more engagement.
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Post by Zion Morviael [RETIRED] on Sept 8, 2018 9:26:40 GMT -8
So, I just wanted to take a quick moment to further address some of these, especially some of the points that relate to it that were raised over in the MAD thread. Community Engagement is something we have always had issues with, whether it was the councils of old (GRPC, GEC, GSTC, etc), or the the Player's Guild Council, or even as recent as the RolePlay Advisors. In fact, even the Sithies voting threads had some issues when we positioned them as polls.
Luxeria definitely made some good points though: Some people just don't want to get involved with the inner workings of JvS for various reasons. Ultimately, it hinges a lot on what people want to do. We can provide incentives and try make it easier for people to engage with these kinds of discussions. But ultimately, it's not something we are ever likely to get 100% writer engagement on. Can we potentially get more people? Certainly, and I welcome any ideas people have so that we can try them out. After all, it hurts us in no way to attempt them.
I think though, the biggest obstacle we need to overcome, is thinking that everyone wants to get involved and has an opinion that needs to be made on a discussion. Honestly, some people just don't have ideas on what to do to change JvS. They have an idea of what they don't like, but that doesn't mean they will automatically know what they want they want to see done to "fix" it. RL is the same way: People see shit they don't like, but not everyone has their own ideas on how to fix a problem. Sometimes it takes a small think tank working together, to come up with something that might fix something. If it doesn't work, they figure out what went wrong, some up with something new/better, and try again. That's all this is: a think tank that anyone is welcome to come by and lend their voice to. You don't have to have the right answer, or an answer at all. All that we ask, is that you try and be constructive. So far, we have been doing pretty good at that, and I hope we see more of it.
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Deleted
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Post by Deleted on Oct 14, 2020 16:39:07 GMT -8
So I'm going to ask my question here as well. Did already ask in the Blackguard Discord Sever.
If Znalost does in fact take over the Blackguard Imperium and rebrands it as The Atravis/Dark Theocracy would would anyone consider sticking around or joining. The reason i ask is that I've spent a few hours coming up with the breakdown of different things, such as leadership and military as well as the rule in which they follow, kind of like the Rule of Two, Rule of One or the Imperium's Rule of Unity, and I don't want to spend more time on something that's going to be either just me and most of my dark side Alts and nobody else or on something that won't happen at all. So I figured that I would ask the Dark Side Community as a whole on the site itself and gage the interest/willingness to be a part of it.
If you are interested and want to know more about, please ask and I will provide details on everything that I've come up with so far.
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