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Post by Zion Morviael [RETIRED] on Jul 30, 2018 10:02:42 GMT -8
Nope. I was only ever asking if it should be separate or combined. Personally I'd go for combined, mostly cause there probably won't be enough submissions to fill a whole separate area. But I'm good with whatever is decided.
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Grand Admiral Zuhel
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Post by Grand Admiral Zuhel on Jul 31, 2018 12:35:44 GMT -8
I agree. I don’t think there would be enough to justify another database.
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Post by Zion Morviael [RETIRED] on Aug 2, 2018 5:45:31 GMT -8
What is the biggest driver behind why Custom Ships should have a separate database?
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Mike Frantz
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That Guy
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Post by Mike Frantz on Aug 2, 2018 14:31:05 GMT -8
Organization and less confusion. If you have them separate it’s easier to tell which is which so as not to confuse people. Plus if we have to kill another system it’s a lot easier this way (not a great thought to have but a practical one)
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Post by Zion Morviael [RETIRED] on Aug 3, 2018 11:16:22 GMT -8
Define confusion? Confusion about what can be used? Cause technically everything can be used... and if it’s in there, it’s considered canon/good by our standards, so...
But I guess if we want to build it for if we want to remove it later on...
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Post by Nicademus Delvardus IV on Aug 5, 2018 20:23:40 GMT -8
Alright, I wanted to check in on this and inquire the status of this system.
To those involved with its creation, do you feel the system is ready for a proposal to the Whills and thus approval or do you feel it still needs time to complete?
Another thing to mention is that I wanna thank Z for his constant presence here and thank those who took the time to create this system. You are helping in making JvS better for the present and the future!
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Post by Zion Morviael [RETIRED] on Aug 5, 2018 20:46:11 GMT -8
The only remaining item is just how the approval process will work. Whether the RPAs will vote to approve, whether just anyone of the RPA’s just has to give an OK, or if we’ll be looking for a panel of volunteers that can OK entries, before the RPA adds them to the database.
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Post by The Admiralty OOC on Aug 6, 2018 12:39:21 GMT -8
The base stat system is complete. The connected combat system is still in need of significant playtesting & revision before it will be ready for site wide issue.
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Viox Savage
Blackguard Imperium
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Post by Viox Savage on Aug 14, 2018 20:24:06 GMT -8
So, I've been pretty quiet on this front for the duration of its discussion. And now I feel it is time for me to weigh in with my thoughts and opinions.
Personally, I feel that custom tech, especially for JvS, it completely pointless. Why? Because there are tons of actual Canon tech out there that should suffice for every players' needs. Custom tech, in my opinion, only favors those that are interested in it. And for those like me, that don't use custom tech at all, it sets an unfair advantage over canon tech. Bringing it back will eventually lead to an arms race and bring about the '1-up manship' game. I have never had any interest in custom tech, in the ten plus years I have been on JvS and feel that it is something that is not needed. Only a handful of people will actually end up using this.
If Canon tech isn't cutting it for you, or even modified Canon tech, then clearly it isn't needed. I mean, Wookiepedia has inane amounts of technology on it. Use it. Why move to use custom tech again? There isn't a large enough demand for it, as far as I know. Again, this is an opinion of mine. This isn't a place where everything needs to be so technical minded. It's a site where people come to have fun and enjoy writing with others. Why do we need to add something like custom tech into the mix? To please half a dozen people? This site isn't as large, membership-wise, as it used to be. Back when we had a few hundred members, I could see the need for custom tech. But now? I feel as if it is not needed. Modifying Canon tech should be more than good enough, in my opinion.
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Luxeria
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Post by Luxeria on Aug 19, 2018 13:43:21 GMT -8
So, I've been pretty quiet on this front for the duration of its discussion. And now I feel it is time for me to weigh in with my thoughts and opinions. Personally, I feel that custom tech, especially for JvS, it completely pointless. Why? Because there are tons of actual Canon tech out there that should suffice for every players' needs. Custom tech, in my opinion, only favors those that are interested in it. And for those like me, that don't use custom tech at all, it sets an unfair advantage over canon tech. Bringing it back will eventually lead to an arms race and bring about the '1-up manship' game. I have never had any interest in custom tech, in the ten plus years I have been on JvS and feel that it is something that is not needed. Only a handful of people will actually end up using this. If Canon tech isn't cutting it for you, or even modified Canon tech, then clearly it isn't needed. I mean, Wookiepedia has inane amounts of technology on it. Use it. Why move to use custom tech again? There isn't a large enough demand for it, as far as I know. Again, this is an opinion of mine. This isn't a place where everything needs to be so technical minded. It's a site where people come to have fun and enjoy writing with others. Why do we need to add something like custom tech into the mix? To please half a dozen people? This site isn't as large, membership-wise, as it used to be. Back when we had a few hundred members, I could see the need for custom tech. But now? I feel as if it is not needed. Modifying Canon tech should be more than good enough, in my opinion. After reading your post, I'll say I'm actually 50/50 on the matter. If this ultimately comes down to only a couple people really wanting to take part in this, then it might be something we don't need and current tech could just be modified. Also, if it turns into an arms/better tech race, then just another reason its not really needed. As stated, we have plenty of good tech to use and there really isn't a need to add more weapons that are a bit more powerful than previous iterations. In the end, I don't think we make a major deal about the power of weapons based on age, though I could be entirely wrong. Also, if this turns into a certain group only using it, then that group could gain advantages over other factions on that fact alone. The last point is mostly opinion on my part and really isn't a problem and a group taking advantage of their resources. But on the side of going for it, there could also be tech that might not exist in canon that could be brought in, adding something new here and there. And while there are no actual businesses and economics going on, a group could play a part of creating and selling this new tech to anyone who wants it. That, in turn, could possibly add new routes for rp. Also, not sure if ships are included in this right now, but new ships/vehicles/items could be created based on standard specs that keep it in line with everything else, but add new flavor. I can go with this point as even looking for a new ship for Luxeria took a while to find something that I really liked. New ships and such could expand and develop fleets and such of different factions, such as the Blackguard stepping away from TIEs for their own ships to separate them from the First Order. Just my thoughts on it though.
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Shaman Chill
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Post by Shaman Chill on Aug 19, 2018 20:28:32 GMT -8
A priority for any system we create is to prevent another arms race taking place. Custom tech should not yield any significant advantage over those using exclusively canon tech. I would hope that it would just be a way for factions to differentiate themselves, and to fill in holes, for example, the Mandalorians hardly have any known modern ships in canon.
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Post by Nicademus Delvardus IV on Aug 19, 2018 20:31:56 GMT -8
There are some modern ships, but they severely lack any stats. So the custom tech and database should help with improving factions that don't have their own ships. Like the Mandalorians, the Sith, the Jedi, and so forth. Granted, the Imperials have tons of ships, but I still plan to continue with some moderate and reasonable advancement. Depicting how, IC, the First Order is a progressive and ever forward martial nation.
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Post by Zion Morviael [RETIRED] on Aug 20, 2018 12:57:17 GMT -8
We’ll certainly be monitoring this system. But given the constraints we have placed on it (ie: a strength stat of 4 is a strength stat of 4.), it would be very difficult for someone to turn this into an arms race, since before hand, you could keep adding guns, shields, stealth tech, and whetever else to your hearts content. Here it kind of has to have a balance between the stats. Essentially it’s just a system for allowing people to reskin a ship. So your new starfighter could be equal in stats to a FO TIE fighter, but could look a lot more Sith like in design.
It’s not a free pass to start a new arms race or anything like that. And basically it’s a way of ensuring that if people do decide to use custom tech, regardless of all else, we at least have a system of maintaining a balance for those creations. You can also apply it to modified canon ships as well.
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Viox Savage
Blackguard Imperium
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Post by Viox Savage on Aug 30, 2018 18:09:21 GMT -8
Custom tech should not yield any significant advantage over those using exclusively canon tech. This right here. Try as you might, custom tech will always gain the upper hand over cannon tech without strict rules. Actual rules, not guidelines. It's happened before, numerous times from my understanding. And then people get upset because you end up 'killing' their creativity. Not having it at all remedies that and creates no issues. This site has been functioning just fine without custom tech for how long now? And no large scale conflicts or issues have arisen, correct me if I'm wrong on that though. I fail to see how this is such a demanding issue when it isn't. If having ships with information is the main concern behind this, then add stats to it, as has already been decided. There are plenty of unused ships in canon that can be used once they have stats. Custom tech is not needed. It has been used and abused in the past quite regularly. What is to prevent this from happening again? Suggested guidelines that are only applicable when a conflict arises? Yeah, no. Any system you create to monitor and 'police' this is going to end up stepping on someone's toes at some point in time. It's unavoidable.
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Shaman Chill
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Post by Shaman Chill on Aug 30, 2018 18:52:40 GMT -8
What is to prevent this from happening again? For anyone who may be reading this thread and wondering how or if this will be enforced: if the system is abused, the Whills will shut it down. We are also perfectly willing to ban specific individuals from using custom tech, if necessary. But I really don't expect it to be a problem. The community today is very, very different from what it was when we had an arms race. The limits of canon tech strength should be seen as the maximum allowable strength for any custom tech. Customization is not a way to add power beyond what we see in canon. It is only a way to swap out equivalent features, change the shape of a ship, update ancient ships so they can go toe to toe with more modern ships, etc. Updating top-end canon ships to make them invincible is most definitely not ok. If someone is looking to custom tech as a way to become more and more powerful, they're in the wrong place. Ultimately, any custom tech is useless unless the community is willing to accept it. An approved custom tech design does not exempt a player from observing good RP etiquette in their interactions with others, and powergaming is still powergaming.
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Stevan Stormro
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Post by Stevan Stormro on Sept 2, 2018 2:01:34 GMT -8
As one of the creators of the proposed system, I can say with confidence that as long as the rules of the system are enforced there is no way for custom tech to gain an overt advantage over canon tech because it was designed to include canon tech within itself. The best that could happen is that someone makes ships that are highly specialized, and thus very good at doing one thing, but those ships will suffer in other areas when compared to other ships in their class including the canon ships. The idea of this system is that the canon ships exist within it alongside the custom ships, and all of them are built within the same limits. Furthermore, those limits were built around and inspired by canon ships, so that many canon ships already represent one option for how you could fully use the limits of a given class. Honestly, the best way to describe this system is that it forces custom ships and/or modifications on canon ships to be constrained to a similar power level as the canon ships themselves. There are actually some canon ships that surpass the limits of what this system could make, such as the TIE/D Defender, the TIE/vn Space Superiority Fighter, or the BTL-S8 K-Wing Assault Starfighter, as examples.
I understand your concern about avoiding an arms race, but much as how the fleet point system ended the fleet size arms race and brought that issue under control without needing constant management so too should this system allow for the creation of modified canon and custom ships without allowing for an arms race or for the modified/custom ships to be overtly better.
I will also say that if you have certain scenarios or situations that you are concerned about or a way you think the system could be abused please tell us so we can test it, see if the abuse works, and then make changes to prevent that abuse.
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Luxeria
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Post by Luxeria on Sept 2, 2018 6:59:27 GMT -8
Perhaps in a submission form when creating custom tech, if its not something completely new to the Star Wars universe, a link to canon tech as inspiration or based off of can be included so it can be reviewed side by side to further ensure that what it's based around keeps it at a comparable level.
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Post by Zion Morviael [RETIRED] on Sept 4, 2018 16:49:00 GMT -8
That’s not a bad idea. Something else we could consider including, is a short Strengths and Weaknesses list on each submission. Give people a bit of a clear idea of what it is good at and where it falls a little short.
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Post by Zion Morviael [RETIRED] on Aug 11, 2019 19:16:35 GMT -8
TO THE ARCHIVE
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