The Sable Count
The Dark Jedi Order
You may think me evil. But I am not. I am efficient,
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Post by The Sable Count on Aug 13, 2019 15:11:27 GMT -8
I wouldn't mind such a system.
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Post by Zion Morviael [RETIRED] on Aug 14, 2019 7:22:53 GMT -8
Agreed, it's nice and simple.
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Post by Zion Morviael [RETIRED] on Aug 29, 2019 20:35:35 GMT -8
So, given that the original intent of this was to get a proposal put forth to the Whills about no longer including Star Fighter's in the fleet point count, the agreement right now, is as follows: - Starfighter Class Ships (up to 26 meters) will fit the full Starfighter compliment of any ship.
- Support Class Ships (up to 100 meters) will only fit up to half of the Starfighter compliment of any ship.
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Post by Zion Morviael [RETIRED] on Sept 5, 2019 20:10:35 GMT -8
So, I believe a point has been brought up that we may need to set an upper limit of star fighter compliments due to things like the Lucrehulk and the Acclamator.
Anyone with thoughts on what the upper limit on the various classes should be, please chime in.
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Luxeria
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Post by Luxeria on Sept 5, 2019 23:00:22 GMT -8
Hmm, if i had yo suggest a number, I'd say a cap of 250. It would allow carriers tp be seen as such still while those capable of such amounts don't overwhelm with a single ship.
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Jenia Kasalle
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Post by Jenia Kasalle on Sept 6, 2019 3:14:02 GMT -8
I would rather argue 240 fighters, because wings in Star Wars consist regulary out of 12 star fighters - therefore 20 wings of starfighters would be the maximum capacity for custom ships.
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Lucien Needa
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Post by Lucien Needa on Sept 6, 2019 3:14:43 GMT -8
If I were to set an upper limit, I would recommend doing it for the entire fleet rather than just per ship, for the following reason. For example, of my accounts, Garrick Needa , uses a Venator-Class as a carrier. Now the rest of the ships I use are all fairly light on fighters, but that one ship makes up like 3/4ths of the fleet’s fighter composition. By restricting it per ship, you’d basically be rendering the carrier class of vessels useless, as it’d be more efficient to, say, bring four Vindicators, which would not only carry a roughly similar number of fighters in total, but also add way more guns to my fleet. However, if you look at that fleet, on average I bring less than 100 fighters per (larger than a corvette sized) ship, which is more than fair. These are just my thoughts though. EDIT: 100, not 200.
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Jenia Kasalle
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Post by Jenia Kasalle on Sept 6, 2019 3:35:16 GMT -8
If I were to set an upper limit, I would recommend doing it for the entire fleet rather than just per ship, for the following reason. For example, of my accounts, Garrick Needa , uses a Venator-Class as a carrier. Now the rest of the ships I use are all fairly light on fighters, but that one ship makes up like 3/4ths of the fleet’s fighter composition. By restricting it per ship, you’d basically be rendering the carrier class of vessels useless, as it’d be more efficient to, say, bring four Vindicators, which would not only carry a roughly similar number of fighters in total, but also add way more guns to my fleet. However, if you look at that fleet, on average I bring less than 100 fighters per (larger than a corvette sized) ship, which is more than fair. These are just my thoughts though. EDIT: 100, not 200. If I'm not mistaken the entire debate is settled around custom ship entries, not the currently existing ones. So your Venator would be unaffected by the limit. Also I would say nay about the fleet limit, because you would limit carriers even more by doing this. If the limit would be for example 100 per ship, it wouldn't affect a Vindicator-cruiser, but if it would be 100 per fleet, then the upper limit of star fighters is already reached with 2 Vindicator-cruisers. So your solution would give carrier fleets a bigger penalty, which I assume isn't what you necessarily want to happen. Unless of course I misread things within your post. ^^
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Post by Zion Morviael [RETIRED] on Sept 6, 2019 4:15:31 GMT -8
For clarity, this discussion is about doing away with starfighters as counting toward your Fleet Points. It is not about setting upper limits on how much specifically a Custom Ship can hold.
It has been the general view for quite a few writers that starfighters should not count toward your Fleet points. As such, the point of this is to come up with a system by which starfighters would not be counted toward these points.
So instead of you being limited to say... 24 starfighters in your Fleet despite having used your points to get a Vic II or something else, you would be able to use the proper compliment of starfighters for that ship.
My only push back against setting it to 100 or 200 fighters across the entire fleet, is that you’ll quickly fill that allotment up within a couple ships. And you ran into “well, if you’re in say the FO. How do you explain away the fact you’re using far less than what your Fleet definitely has space for?” And while carrier fleets may have a seeming advantage in terms of the number of extra starfighters, for the most part they are less armed and armoured than say a destroyer based fleet.
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Deleted
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Post by Deleted on Sept 8, 2019 6:46:49 GMT -8
I agree.
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Post by Zion Morviael [RETIRED] on Sept 29, 2019 17:03:00 GMT -8
So, kind of left this discussion to languish a bit since RL kind of got the better of me...
I think a cap of 200/250 starfighters on any given ship is a decent amount. And once you start putting a hard cap on the entire fleet, it boils down to the situation we have now. "Well, after having a few decent capital ships I'm left with enough points to afford 16 starfighters" would become "well, even though I have these carriers and these capital ships, I can only have 300 starfighters all up, even though this one ship here can hold all of them".
So, that said. what are everyone's thoughts on hardcapping compliments to 200 or 250 if their standard compliment exceeds that? Every other ship will be limited to what they have the space for, only Carriers exceeding the limit would have the cap imposed.
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Luxeria
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Post by Luxeria on Sept 30, 2019 20:50:00 GMT -8
I believe that 250 per ship is a good number. It allows ships that function as a heavy carrier to retain some aspect of their role while still holding back an overwhelming swarm. I know it gets down into nitty gritty details that get hard to keep up with, so just my opinion here, the only time I would take away such a cap is if a fleet only has like one-two carriers with high caps like that but no other ship with carrying capacity.
Like I said though, nitty gritty detail so don't pay it much mind.
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Post by Zion Morviael [RETIRED] on Jan 19, 2020 22:09:54 GMT -8
Hey folks,
For anyone that is still following this, we did put this proposal to the Whills. After some discussions, we want to get everyone's thoughts on what the max limit of starfighters for the following capital ship classes: Support Class (26m - 100m) Corvette Class (101m - 250m) Frigate Class (251m - 400m) Cruiser Class (401m - 600m) Star Frigate Class (601m - 900m) Light Star Destroyer Class (901m - 1300m) Star Destroyer Class (1301m - 1800m) Heavy Star Destroyer Class (1801m - 4000m) Light Star Cruiser Class (4001m - 6000m) Star Cruiser Class (6001m - 8000m) Heavy Star Cruiser Class (8001m - 12000m) Star Dreadnought Class (12001m - 16000m) Star Battleship Class (16001m - 20000m)
The max limits set here would apply to both CANON and CUSTOM ships. Meaning that if a ship from either origin listed itself as being able to hold more than these limits, they would be handicapped down to the max. I'm hoping to have a look through various designs and take a crack at some suggestions soon. But in the meantime, any ideas are welcome.
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Luxeria
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Post by Luxeria on Jan 20, 2020 9:19:47 GMT -8
Considering that instead of a major cap, each class will be individual, we’ll have to really consider the carriers of different ranges, such as a Maxima A as a Star Frigate capable of carrying 216 fighters or the Valor in the Cruiser class carrying 110 fighters.
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Jenia Kasalle
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Post by Jenia Kasalle on Jan 20, 2020 9:38:15 GMT -8
Considering that instead of a major cap, each class will be individual, we’ll have to really consider the carriers of different ranges, such as a Maxima A as a Star Frigate capable of carrying 216 fighters or the Valor in the Cruiser class carrying 110 fighters. Agreed here. If it's canon ships, I can sorta understand that there are extremes and dedicated carrier ships should benefit from the rules as well. However, a cap would be appreciated so I know what would actually be okay. Currently designing a Heavy Stardestroyer for my faction, which will be a carrier-type of ship. Given an earlier draft, I would have assumed 244 fighters would be fine for it, the Resurgent-II for example which was recently submitted has 288 starfighters aboard (not blaming anyone here, it's still fine from my point of view). I mean, I could go into the same category and probably even for a higher count, yet I'm not sure what's a fair ammount of star fighters on such a vessel. Is 288 starfighters alright? Because that would be for example the carrying capacity of two Home One MC-cruisers, which are together 128 points, thus making for example a 288 starfighter carrier with 1-2 additional features for the prize of speed, weaponry and agility perhaps fair and balanced, if someone prefers a 256 point fleet. But at the same time 288 starfighters on a larger carrier still feel cheesy and perhaps even too strong... thus a cap would be helpful for me as a player and designer to estimate, what is considered fair by the rest of the player base. I don't want to submit something, where I have the feeling that people could think of it as cheesy, too overpowered or as "the perfect ship", because with every strength comes in some area a weakpoint. Hope that's reasonable as I'm also quite glad that people here are helpful as well, when it comes to ship submissions and critique also helps me to flesh out most ships in a good way.
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Luxeria
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Post by Luxeria on Jan 20, 2020 9:46:28 GMT -8
The main goal is determining a good starting point. Truth be told, I believe the Maxima A and the Star Frigate class to be such. The reason is because that overall, even much larger ships do not carry much more in comparison. (or the Maxima’s 216 count versus the Resurgent IIs 288 with the former being 800 meters and the latter just under 3,000.) Originally, we had simply deemed that most capacities were fine minus the Venator and Lucrehulk whose hangars could hold massive amounts.
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Post by Nicademus Delvardus IV on Jan 20, 2020 11:23:04 GMT -8
I think the best way to start things off is look at each class and find the ships with the largest carrier capacity. From there, determine max limit. Based off the classes:
Support Class (26m - 100m) - ??? Corvette Class (101m - 250m) - Praetorian and Enshado (12) Frigate Class (251m - 400m) - Liberator (72) (DUH) Cruiser Class (401m - 600m) - Valor (150) Star Frigate Class (601m - 900m) - Maxima A (216), Chiss Dominion Carrier (240), Cargador (288) Light Star Destroyer Class (901m - 1300m) - MC80 (120), Endurance (canon, not custom) (204), Providence (240), Venator (420) Star Destroyer Class (1301m - 1800m) - Kandosii and MC95c (120 and 128) Heavy Star Destroyer Class (1801m - 4000m) - Dark Horizon and Resurgent II (288) and Lucrehulk (1,500) Light Star Cruiser Class (4001m - 6000m) - Subjugator (192) Star Cruiser Class (6001m - 8000m) - Super-class and Mandator IV (144) Heavy Star Cruiser Class (8001m - 12000m) - Koros-Strohna (400) Star Dreadnought Class (12001m - 16000m) - Sovereign (480) Star Battleship Class (16001m - 20000m) - Executor (1,000)
Some Notes Supports, I couldn't find anything Corvettes, I skimmed so may have missed something Runner-ups to Frigate are Corona (36) Runner-ups to Cruiser are Vindicator (up to 72), Pegasus (60), and Serratus (48) Runner-ups to Star Frigate are Amarth (96) and Harrower (127) Runner-ups to Light Star Destroyer are mostly in the 96 range Majority of the Star Destroyer Class are 72 starfighters
This is pretty much 99% done
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Deleted
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Post by Deleted on Jan 20, 2020 14:27:18 GMT -8
I believe that the starfighter numbers that Nic listed above would work as the max amount. My reasoning behind this is that if those are the ships with the largest carrier capacity then they shouldn't be handicapped down, especially if they are cannon ships. To me it just doesn't feel fair to handicap cannon ships down and in my opinion custom ships shouldn't be able to outclass most recent ships from cannon.
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Luxeria
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Post by Luxeria on Jan 20, 2020 18:48:46 GMT -8
If you count Corvettes like the CR90's carrier variant, I believe we push past the 12 starfighters. Also, craft like the Gozanti can carry up to four for the support class. Also, the Venator's full capacity surpasses those listed for Light Star Destroyer with 420.
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Post by Nicademus Delvardus IV on Jan 20, 2020 18:59:03 GMT -8
Edited Luxeria.
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