Commodore Starkiller
Adventists of the Eye
"By the will of the Eye, you will die."
Posts: 109
Affiliation: Order of the Eye
Traffic Light: Blue
|
Post by Commodore Starkiller on Aug 6, 2022 9:16:33 GMT -8
Ya! They did it. Hav, you may notice it lookin slightly different around here. I got them to alter things so that the ruins of the old city of the Eye is technically all around the Sith Temple. I still am working all weekend and won't be posting, but you are welcome to christen the new location if you want. If not, I got some plans for the hannites. Gunna start giving these guys some day to day responsibilities.
|
|
Dread Lord Havok
The First Order
Posts: 947
Affiliation: Sith, darkside, Adventists of the Eye, Imperial Remnant
Traffic Light: Green
Member is Online
|
Post by Dread Lord Havok on Aug 6, 2022 15:28:42 GMT -8
I see a warbot has been a busy bee! LOL. I would post on the city, but I donno what to write and I don't want to take that topic in a way that doesn't match what you were thinking.
|
|
Commodore Starkiller
Adventists of the Eye
"By the will of the Eye, you will die."
Posts: 109
Affiliation: Order of the Eye
Traffic Light: Blue
|
Post by Commodore Starkiller on Aug 8, 2022 7:20:46 GMT -8
And the woods have come alive. Synthetic Evil Cackling Muahaha!
|
|
Dread Lord Havok
The First Order
Posts: 947
Affiliation: Sith, darkside, Adventists of the Eye, Imperial Remnant
Traffic Light: Green
Member is Online
|
Post by Dread Lord Havok on Aug 8, 2022 7:52:36 GMT -8
Time to make Neti spaghetti!
|
|
Dread Lord Havok
The First Order
Posts: 947
Affiliation: Sith, darkside, Adventists of the Eye, Imperial Remnant
Traffic Light: Green
Member is Online
|
Post by Dread Lord Havok on Aug 9, 2022 13:20:47 GMT -8
For your consideration, I humbly present to you my restrained post. Trying to hold back, but also be worthy of this storyline's awesomeness.
Also cut the following gem: "Tyna could sympathize with Starkiller's motivation to take the lamp. She often felt compelled to take things: weapons, valuables, the occasional swoop bike..." I don't think she should be a kleptomaniac. It's too cliche.
Though I thought of a cool NPC for the forest in subsequent RP's: Having a hermit that lives in the woods, that used to be a hannite monk but Lady Trace ordered him to watch after her garden. Basically he'd be like a dark side druid. ACH! IT'S WILLY THE GROUNDSKEEPER!!
|
|
Dragus
The Sith Eternal
In front of the Empire, to all you Vader haters out there. We'll blow your planet up.
Posts: 1,409
Affiliation: Sith Eternal
Traffic Light: Blue
|
Pzob OOC
Aug 9, 2022 15:42:31 GMT -8
via mobile
Post by Dragus on Aug 9, 2022 15:42:31 GMT -8
Yes to all NPCs and interesting characters to fill this otherwise blank canvas up with. Love the idea of a booshwacky Hannite.
Wow, good fight sequence. Flame throwers usually the way to go. Learned that from Major.
I won't be able to post until Friday but that will give me time to think.
And scheme...
|
|
Dread Lord Havok
The First Order
Posts: 947
Affiliation: Sith, darkside, Adventists of the Eye, Imperial Remnant
Traffic Light: Green
Member is Online
|
Post by Dread Lord Havok on Aug 9, 2022 15:52:32 GMT -8
Also, I finally saw your complement in the complement thread. Thank you. I really appreciate the kind words. :)
A groundskeeper would make sense, because who would the orchid be bonded to?
Flammewerfen. She taught us alot of things. Seriously, If I had an IRL link to her, or kryptman, I'd beg them to come back.
Scheme away bro. I mean, this Rp needs to have a slowburn, slow build tempo, because we're going to mount doom, baby! If we catch and bind the lord of death... how the F are we going to drag him back through the woods?? I mean, unless he comes willingly, or we get airlifted out of there... which we agreed was a no fly zone... We might need Draggy to swoop in with a drexyl and haul us out if Morty kicks our asses. LOL
|
|
Dragus
The Sith Eternal
In front of the Empire, to all you Vader haters out there. We'll blow your planet up.
Posts: 1,409
Affiliation: Sith Eternal
Traffic Light: Blue
|
Pzob OOC
Aug 9, 2022 16:10:54 GMT -8
via mobile
Post by Dragus on Aug 9, 2022 16:10:54 GMT -8
I wouldn't rule out that last part, lol.
I've actually thought a lot about this and while nothing is set in stone, I don't think we should find an intact Death Lord. Instead we find a part or an aspect of him, but it just so happens to be the worst part and requires all our collective strength and the things we've learned along the way to overcome.
I'm thinking we find his body without his soul. Or is that too crazy? I just like the idea of raw Lord of Death unrestrained in his most ferocious aspect. Like a big ass skeleton shrouded in black flame, or blue flame. Not clear which flame is best yet. But the flames are actually like shrieking spirits.
|
|
Dread Lord Havok
The First Order
Posts: 947
Affiliation: Sith, darkside, Adventists of the Eye, Imperial Remnant
Traffic Light: Green
Member is Online
|
Post by Dread Lord Havok on Aug 9, 2022 16:29:33 GMT -8
Blue flame for sure. Several reasons: continuity with the lantern, Blue is a hotter flame, doesn't get enough love from sith, plus we can make it an obvious motif for any where in the story we want signal to the reader "Mortale was here" Like blue face paint on gamorreans, a blue birthmark, blue rocks or minerals, etc. I love the flames being spirits coating his body. stellar idea. We have time to think about the "final boss fight." But what does the empty husk of a death-god look like? I feel like, as a mental exercise, imagining what is deader than dead is like we're trying to divide by zero. Almost like its so deadly dead, that its alive--- like a child, a sapling, or a jedi. (gag). None of my options are sensical, and we have time, so we'll let our creative juices percolate on the question for a bit. Your description reminds me of Takiyasha, the witch, and the skeleton. Japanese art from 1840's: en.wikipedia.org/wiki/Utagawa_Kuniyoshi#/media/File:Takiyasha_the_Witch_and_the_Skeleton_Spectre.jpg
|
|
Dread Lord Havok
The First Order
Posts: 947
Affiliation: Sith, darkside, Adventists of the Eye, Imperial Remnant
Traffic Light: Green
Member is Online
|
Post by Dread Lord Havok on Aug 9, 2022 16:42:44 GMT -8
Nothing is too crazy if we are brain storming. We could also have Death's bones skattered, and we fight the servants watching over him? Or we find his rotting husk and maybe there is a prophecy that his bones will reassemble themselves, and then we return the bit of soul in the lamp to the bones, which partially reassemble... Then we have to find other parts of his soul...? Or they reassemble but because we only have the part of his soul in the lamp, we fight a crazed death god, and recapture his soul, convinced that we need to find more of his soul before we attempt to reanimate him again because half of death is very very nasty?
I'm going to close my mouth and think some more before I speak.
|
|
Dragus
The Sith Eternal
In front of the Empire, to all you Vader haters out there. We'll blow your planet up.
Posts: 1,409
Affiliation: Sith Eternal
Traffic Light: Blue
|
Post by Dragus on Aug 11, 2022 9:20:52 GMT -8
I think there is something there. The servant idea feels right.
What if when we get to Mt. Soulfire, which is still very far away since this journey is gunna be epic, we find like some sort of mortuary cult run by Mortale's former inner circle/acolytes/servants. They are trying to resurrect him, but for a nefarious purpose that doesn't mesh with our own nefarious purpose. That way we can flesh out some sinister NPCs with some Force abilities to really turn the heat up. Maybe even we get captured and they explain their evil plan to us as good villains usually do, or we discover what's going on but we're too late and they only partially resurrect Mort but his mind/soul is not there.
That way we're not going on a scavenger hunt for his bones which feels like it would be a lot of work.
Edit: Or instead of it being Mortale at all...they try to resurrect him, but they summon something else. Something much worse.
|
|
Dread Lord Havok
The First Order
Posts: 947
Affiliation: Sith, darkside, Adventists of the Eye, Imperial Remnant
Traffic Light: Green
Member is Online
|
Post by Dread Lord Havok on Aug 11, 2022 14:07:02 GMT -8
DUDE! Servants ALL THE WAY! Mortale cult- CHECK Trying to summon, bind, or resurrect Mortale- CHECK Their own nefarious purpose- CHECK. {perhaps two or three main cultist bosses, one of which has the goal to force Mortale to bring a dead family member back to life or thinks Mort can grant wishes, another wants to raise an army of the undead to.... ? [Disgruntled former Hannite that escaped the mind control and wants to overthrow/revenge on the NOE?] and the third plans to betray the other two and take the wishes and power for himself? Or a former imperial remnant warlord that wants the location of the battle-moon?} Capture could be cool- I'm down. It also gives us front row seats on whatever the cult is working on. CHECK
If they are powerful enough to attempt a summoning/resurrections/ binding spell, They might be powerful enough to sway another tribe of gamorreans. So we have the potential for a clan war going on in the background. We need ZOMBIES though at some point. Just a couple earlier on before we get to the mountain, but allows us to be like "yep, thats necro stuff. we're on the right track" Like a zombie crew in a haunted AT-ST. and then one or two other zombie things, maybe? Quick to kill but clearly unnatural? That way we can get a good look at a zombie, and Tyna can grow up alittle looking at bloated imperial zombie corpses? I feel like Hordes are harder to RP fight because it feels so repetitive. What say you?
I think we should have them try to summon Mortale, but because the cultists are hacks and not as skilled as they suppose, they raise the final boss- Perhaps the final boss had a seductive spirit familiar that "aids" the cult but has been feeding them lies and leading them astray? Because If we tell the cultists they are making a mistake, the spirit tells them not to believe us and do the ritual anyway. I feel like if they raise Morty, we gotta write that he recognizes and honors his covenants to the EYE. Maybe a single breif intervention that helps us kill/banish the final boss? Like maybe we are getting thrashed and the boss smacks Sk and destroys the lantern and the fragment of Mort's soul kicks some boss ass?
|
|
Nem Yin
The First Order
The dark expanse of the intergalactic void is not as empty as they would have you believe...
Posts: 439
Affiliation: The First Order
Traffic Light: Blue
|
Post by Nem Yin on Aug 12, 2022 4:52:52 GMT -8
I think we should have them try to summon Mortale, but because the cultists are hacks and not as skilled as they suppose, they raise the final boss- Perhaps the final boss had a seductive spirit familiar that "aids" the cult but has been feeding them lies and leading them astray? Because If we tell the cultists they are making a mistake, the spirit tells them not to believe us and do the ritual anyway. I feel like if they raise Morty, we gotta write that he recognizes and honors his covenants to the EYE. Maybe a single breif intervention that helps us kill/banish the final boss? Like maybe we are getting thrashed and the boss smacks Sk and destroys the lantern and the fragment of Mort's soul kicks some boss ass? Yeah, this. All of the above. Malicious spirit manipulates unwitting idiot necros into summoning it, things go bad very quickly, fragment of Mort gets released from the lantern and helps our heroes/villains in their time of dire need. That's gotta be it. I'm sure there are some things we can refine along the way, but for an overall expectation of the finale, this is very good. I was planning on leaving a clue at each location we visit. I think location number 3 will get us a good zombie fix. It should also be the most disturbing part to write, or so I hope, so it should be a lot of fun. Um, so obviously I included the AT-ST from before in that post. You are welcome to determine who is crewing the thing since it came from Havok's flagship I think, right? Keeping in mind though, they might be on borrowed time so if it is an NPC you like...maybe not them, lol.
|
|
Dread Lord Havok
The First Order
Posts: 947
Affiliation: Sith, darkside, Adventists of the Eye, Imperial Remnant
Traffic Light: Green
Member is Online
|
Post by Dread Lord Havok on Aug 12, 2022 7:15:12 GMT -8
Sounds like we are on the same page. This isn't to say that we might have an even better idea as we go, but I like what we've sketched so far.
... I kinda was wondering if I should have Brother Eli crash the party in the AT-ST, and then just have him stay in the woods to cleanse it of unholy corruptions, but honestly we need a good dirty deep wood. (phrasing?) Plus it would be too tempting to have Eli pop up later, which defeats the purpose of having this be a Sk/Tyna story.
Having Starkiller and Eli go on a "holy crusade" is also on my christmas list of Rp's I wanna do. I wanted to bring Sk and Eli together so bad while hunting for the terentatek, but I couldn't let it happen, because too much religious sparks of joy and judgment would be flying before Tyna was ready for that. :/
|
|
Dragus
The Sith Eternal
In front of the Empire, to all you Vader haters out there. We'll blow your planet up.
Posts: 1,409
Affiliation: Sith Eternal
Traffic Light: Blue
|
Pzob OOC
Aug 12, 2022 13:54:15 GMT -8
via mobile
Post by Dragus on Aug 12, 2022 13:54:15 GMT -8
Oh mayon, that commanders an asshole. I wasn't planning on it but we might need to kill that guy and borrow his ride for a bit. ;-)
Should have something for you on Sunday. Tomorrow my wee bit of writing time is already spoken for. Wife's birthday weekend so tis busy sadly. I tried telling her that technically most people only celebrate one day, but it's like trying to explain hyperspace travel to a gungan. You can do it but you are gunna have a bombad time, meesa tinks.
|
|
Dread Lord Havok
The First Order
Posts: 947
Affiliation: Sith, darkside, Adventists of the Eye, Imperial Remnant
Traffic Light: Green
Member is Online
|
Post by Dread Lord Havok on Aug 12, 2022 15:10:24 GMT -8
I am glad you found him annoying. I was going for that. LOL. They see ya rolling, they be hatin'! Please see the PM I sent you. You can kill the AT-ST, if that's what SK would do, but I think it would kill something with alot of potential. I think SK could get past any insult by being too focused on smiting Tyna to notice. Tyna has codes that allow her to commandeer just about anything in Havok's fleet. We can get a ride. ;)
Also happy birthday to the lady! Seriously, focus on her. make her happy. The story will be here. It's not going to run away. :D
|
|
Commodore Starkiller
Adventists of the Eye
"By the will of the Eye, you will die."
Posts: 109
Affiliation: Order of the Eye
Traffic Light: Blue
|
Post by Commodore Starkiller on Aug 13, 2022 8:12:14 GMT -8
Actually I managed something, but that'll be it for today.
|
|
Dread Lord Havok
The First Order
Posts: 947
Affiliation: Sith, darkside, Adventists of the Eye, Imperial Remnant
Traffic Light: Green
Member is Online
|
Post by Dread Lord Havok on Aug 13, 2022 22:09:12 GMT -8
Excellent boss btw- perfect for getting the hooks in SK, and getting under Tyna's skin.
Am I over thinking the neti? A thought occurred to me after I posted, that I am making the neti out to be a bigger threat than she might be. Why doesn't Tyna just start shooting the Neti with her blaster? Or order the ATST to fire on the Neti? :P or use Tyna's sith blaster "Guts," or roll a bunch of frag grenades over at the hag? All kind of like indiana jones in the raiders of the lost arc when he just pulls out his gun and shoots the guy in the market.
My post luke-skywalker's it by hiding from Sk to avoid fighting him. Like in the throne room of the death star.
Alternate ending of my post: "AT-ST: Target fire at sector grid 29, Tree in center square. Standby to fire for effect."
"Gunner, S-standing by."Commander Martaine finally turned off the PA settings and responded on the comlink channel. The head of the AT-ST swung back to point in the direction of the unnatural woodland creature.
If the walker missed, she'd blow that wooden witch to the moon herself, if need be.
|
|
Dragus
The Sith Eternal
In front of the Empire, to all you Vader haters out there. We'll blow your planet up.
Posts: 1,409
Affiliation: Sith Eternal
Traffic Light: Blue
|
Post by Dragus on Aug 14, 2022 3:54:46 GMT -8
Sure, if you want to.
I wasn't really thinking about the neti beyond using it to show that Starkiller still has a few shackles left, despite getting repaired/upgraded. So he either needs to find a way to elevate Tyna in his personal hierarchy, or more likely and what I think I will be pushing for, he needs to find a way to justify refusing orders...which he has never done before. It used to be a comedy bit almost where I'd have him show up, start trying to kill whoever was lowest ranking in the room for some religious nonsense, and then Bacca would have to order SK to stand down. Might go through the archive and see if I can find that because I definitely remember doing it in 1.5.
But either way, killing the neti would solve the immediate problem.
|
|
Dread Lord Havok
The First Order
Posts: 947
Affiliation: Sith, darkside, Adventists of the Eye, Imperial Remnant
Traffic Light: Green
Member is Online
|
Post by Dread Lord Havok on Aug 14, 2022 5:30:26 GMT -8
Do you need more posts to develop and wrestle with the problem at this juncture? I had a creative way of dealing with the neti, by popping Tyna over to stand by the neti, and the goad SK to come over and attack tyna. At the last second Tyna dives out of the way and SK chops the Neti instead? How would Sk's logic circuits respond to cutting DLT?
Or I can just edit my post and smoke her with the Walker, and we can move on? Let me know.
|
|