Kainan Wolfe
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Post by Kainan Wolfe on Nov 11, 2020 16:43:23 GMT -8
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Kainan Wolfe
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Affiliation: The Forgotten
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Post by Kainan Wolfe on Nov 11, 2020 16:43:36 GMT -8
- Overview -The Forgotten are the army of the warlord Kainan Wolfe. Formed from a collection of ex-prisoners, scattered bands of Imperial stormtroopers left to fend for themselves after the various factions and warlords which they previously served, passed into the pages of history, refugees who lost everything due to the various wars caused by the constant struggle for power between the followers of the Light and Dark, jaded rebels who have lost faith in the promises of democracy and peace, they are, as the name suggests, the invisible downtrodden of the galaxy, the abused, the abandoned, the henchmen who's fate no one is concerned with, an army of nameless veterans of a thousand wars, united by their dream of one day establishing a nation of their own.
Subjected to brutal treatment, often traumatized by the horror of their experiences, they have found new purpose in the service of their warlord, who forged them into a well-equipped, well organized fighting force known for their unflinching discipline and the cold, casual brutality with which they carry out their operations. Forged in the crucible of war and hammered on the anvil of the hardships of a life spent drifting from battlefield to battlefield, their home the cold bulkheads of a warship's barracks, their experience has transformed them, giving rise to a unique culture and distinct ideology of their own.
The Forgotten see both the various Imperial and democratic factions of the galaxy as soft and weak, hedonistic and shortsighted degenerates blinded by their pursuits of power, luxury, wealth, comfort and pleasure. They see the Galactic Empire and both Republics which preceeded and succeeded it, as failed states, as examples of the dangers of self-indulgence and shallow individualism, of the irreparable flaws of both monarchy and democracy.
They embrace, instead, a philosophy based on military honor, of duty, discipline and loyalty, built around the idea of meritocracy, of rank and power being attained by merit and skill, through hard work and sacrifice, instead of distributed equally to all, even the lazy and cowardly who never contributed a thing to society, or hoarded by the privileged few, the undeserving who claim rank, wealth and power based on meaningless ideas of bloodline or species supremacy. They are a military dictatorship, a government of soldiers, by the soldiers, for the soldiers.
- Philosophy - "Conflict is the driving force of everything. Life as we know it, exists because the second bacteria that evolved, ate the first. Planets exist because the bigger rocks consumed all the smaller rocks and grew larger. Ever since its inception, the universe has been governed by a single, immovable law: natural selection. The strong must conquer. The weak must perish. Such is the way of things. Survival of the fittest, since the dawn of existence, until the end of time."
Unsurprisingly, given its history of bloodshed, the culture of the Forgotten is highly regimented and strict, highly militaristic and placing heavy emphasis on conformity, duty, loyalty and self-sacrifice. The adherents of the Forgotten movement embrace self-reliance and hardship, adhering strictly to the idea that natural selection is the only truly immovable law which governs all living things. Unlike many other cultures throughout the galaxy, which place the rights of the individual at the forefront of their list of principles, their philosophy is colectivist in nature, believing that the greater good of the community, of the nation, is far more important than the individual and that sometimes, the few must be sacrificed for the sake of the many, even though the act of doing so is, arguably, evil in nature. Some evils are necessary.
Another important element of the Forgotten's philosophy, is its rejection of the pursuit of individual success and material gain as the highest priority of one's lifestyle. Cultures which embrace individual pleasure and satisfaction are viewed as hedonistic, short-sighted and weak, as are cultures which engage in lavish celebrations and spend overly much time and resources on celebration, such practices being seen as wasteful if they do not serve any greater purpose than to provide entertainment for attendees and there is nothing they loathe more than gambling and casinos. To the Forgotten, who have suffered through horrible tragedies and hardship, the concept of celebration and expensive festivals of merriment, seems completely alien and repulsive. On their holidays, the Forgotten do not celebrate. They mourn and commemorate, they pay their respects to those who sacrificed so that the movement may endure, they remember the fallen and remind themselves of the harsh realities of a cold and cruel galaxy.
That is not to say that the Forgotten do not enjoy a good bit of entertainment every now and then. Theirs, like every other society, has its own social gatherings and leisurely activities. However, these are always sober and formal events, extremely humble and quiet by the standards of most of the galaxy. Alcohol is consumed, but not excessively, music is played, but it is always tasteful classical music, rather than the more energetic fare that is popular throughout most of the galaxy's colorful assortment of cantinas, dances are slow and formal and attendees are always reserved, quiet and polite. The Forgotten exchange gifts, like everyone else, but they are always practical and useful objects, a weapon, or a tool of some kind. Everything with purpose. Everything in moderation.
The Forgotten philosophy embraces an idea of manifest destiny, a belief that through perseverance, sacrifice, pragmatism and dedication to the greater good of community, civilization would survive until the end of time and eventually become so advanced, by embracing the concept of political natural selection and war as its mechanism, that they will ascend beyond the current state of the galaxy to become the most advanced, powerful and successful civilization in history, immune to the civilization-ending calamities which have so thoroughly scarred the galaxy, such as the Yuuzhan Vong invasion.
In their eyes, every sacrifice is worth it, every atrocity is justified, every evil committed is necessary for the greater good of the community, the organization's interests must be protected and advanced by any and all means necessary and at any cost, as it is the only way to insure that its people survives. In their eyes, all cultures and nations are in direct competition with eachother and will inevitably come into conflict simply due to the law of natural selection. As such, they see it as pointless and hypocritical to make pledges of eternal friendship to other nations. All alliances are temporary and driven solely by temporary mutual interests. Anything else is pointless sentimentality which is illogical and short-sighted.
Because of their views in regards to natural selection and pragmatism, the Forgotten philosophy despises and rejects charity, seeing it as a waste of resources which would only encourage people to become lazy, selfish and weak. Freedom to pursue the satisfaction of one's personal desires and self-actualization as the driving force of one's life, is seen as a dangerous thing, a shackle of primitive instincts that is holding people back from realizing their true potential by freeing themselves from selfish pursuits and dedicating themselves to order, to greater purpose, to a higher cause.
To serve their would-be nation and do one's duty, is seen as the highest goal in life. To embrace hardship, personal responsibility and challenge, to commit to self-improvement and not cower away from difficult obstacles, is the ideal standard for people to hold themselves up to. To die on the field of battle for the sake of the collective is seen as the highest honor one could achieve. Pacifism is loathed and seen as a cowardly trait, a sign of weak character and will. Those who hesitate, who refuse to adhere to these principles and express more pacifistic views, are frowned upon and deemed selfish and cowardly. Peace, in their eyes, is only an interlude between wars and the idea of a 'galactic peace', as embraced and promoted by the followers of the Light, is seen as aberrant and antithetical to the principle of natural selection, anathema to the natural order of things and thus, it is seen as evil, often being referred to as 'the great lie'. In their own words, true virtue lies only in bloodshed. War, in their eyes, is the mechanism by which natural selection is carried out on a civilizational scale. The violent conflict of competing interests, impartial and objective, separating the wheat from the chaff and burning away those civilizations which are weak, making room for those who are stronger to grow, until the cycle repeats itself, endlessly.
Although the Forgotten see all other organizations and nations in the galaxy as rivals and competitors, temporary alliances, trade agreements and non-aggression pacts may be signed, if it is pragmatic to do so. The enemy of my enemy is my friend, until our mutual enemy is dead, then we can go back to fighting eachother. This maxim governs their relations with other governments and organizations throughout the galaxy.
Brutally honest in these beliefs, the Forgotten do not make what they perceive to be empty and foolish promises of peace, or everlasting friendship. Their policy towards the galaxy is dictated exclusively by their own interests and where those interests align with those of other other organizations, they are perfectly willing to work and cohabitate with them, until those interests diverge or come into conflict, at which point the Forgotten would sever all cooperation and commence hostilities when deemed necessary. Alliances and treaties may exist, but they are always conditional and temporary.
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Kainan Wolfe
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Post by Kainan Wolfe on Nov 11, 2020 16:43:50 GMT -8
- Organizational Structure - A self-described military dictatorship, a "government of the soldiers, by the soldiers, for the soldiers", the Forgotten are organized into a strict hierarchy which governs every aspect of their lives, both in the military and outside of it. At the head of their "government", if it can be called as such, sits the Autarch, the military leader of the organization, who is appointed "for life or until deemed unfit to serve" by Strategic Command, or StratCom, the organization's equivalent of an executive body. The authority of the Autarch is deemed to be absolute, unless it directly contradicts the organization's interests and philosophy. Although the leader's power is absolute, the organization does not exist to serve the person in charge, but rather the ruler is deemed to be another cog in the machine, who exists to insure its wellbeing and to further its collective interests. Authority amongst the Forgotten is not derived from the privilege of select bloodlines, or from the votes of the masses, but rather from the organization, from the state, itself. The Forgotten ideology places emphasis on the collective above all else and all individuals, regardless of rank or station, are ultimately subservient and secondary to that.
StratCom itself is comprised of Overseers, the highest ranking officers in every branch of the organization, these being the Eternal Army, the Eternal Navy, the intelligence apparatus of Blackwatch, the provisioning and engineering department of the Logistics Corps and the secretive order of Force sensitives known as the Wardens of the Shroud. Consequently, each of the Overseers also holds the corresponding highest rank in their respective branches, these being Fieldmarshall, Grand Admiral, the Director of Blackwatch, as well as Director-General of Logistics Corps and Lord Commander of the Wardens, respectively. Below these, each branch of the organization maintains its own command structure as well, with StratCom serving in the role of Joint Chiefs of Staff.
Appointment to a position in StratCom is done by an electoral process, where all of the soldiers serving in that respective branch elect one Overseer from amongst the highest ranking officers of that respective branch, while all other ranks are attained by promotion in accordance to a strict meritocracy based on skill and ability. As such, civilians are completely barred from the decision-making process of the organization, being deemed unfit for having such power.
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Kainan Wolfe
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Affiliation: The Forgotten
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Post by Kainan Wolfe on Nov 11, 2020 16:44:12 GMT -8
- Outposts and Bases - Headquartered and operating from a small, but well organized fleet of starships, the Forgotten do not currently possess or maintain any permanent bases or outposts, embracing a nomadic lifestyle that sees them travel to wherever their interests lie, often with violent conclusions if the locals are found to be uncooperative, while avoiding open conflict with the powerful factions in the galaxy which could wipe them out. They descend upon settlements which refuse to trade, like a pack of Tuk'ata, seizing by force whatever they need and leaving nothing but death and destruction in their wake. Unlike regular pirates, however, they are much better organized and equipped and the size of their military makes them a considerable threat even to a city, which they could conceivably seize control of, should they desire to do so. Sometimes acting as mercenaries, they will, when contracted to do so, defend their charges with the same unflinching discipline and relentless ferocity with which they crush their enemies. While they currently do not maintain any permanent bases, this would, however, change if they ever realize their grand ambition of carving for themselves a nation of their own. However, with their numbers and resources currently being too low to defend against a protracted war of attrition, their current situation is unlikely to change in the near future.
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Kainan Wolfe
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Affiliation: The Forgotten
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Post by Kainan Wolfe on Nov 11, 2020 16:44:30 GMT -8
- List of Forgotten Military Units -
- Wolfguards -
Highly disciplined and relentless, the Wolfguards are the Autarch's most infamous and feared warriors. Undergoing a lengthy and difficult training process, Wolfguards are taught to master a wide variety of weapons, ranging from slugthrowers, to blasters, explosives and swords. Trained by Echani and Mandalorian battlemasters, Wolfguards are masters of a variety of combat techniques, a fact made especially apparent by their stunning skill in handling their distinctive Longswords.
Wolfguards are easily recognizable by their armor and unique, wolf-head hooded cloaks, which give them a feral and frightening appearance, one that contrasts heavily with their legendary discipline. Other than that, they are equipped with modified Stormtrooper armor, designed to be lighter and more mobile and utilize a number of additional equipment, as the mission requires. They carry a wide assortment of weapons into battle, although they rely primarily on their blaster rifles in combat.
Fanatically loyal, Wolfguards undergo a lengthy and subtle indoctrination process as part of their training, instilling into them a complete devotion towards the cause of the Forgotten, even unto a complete disregard of self-preservation.
A highly mobile and effective strike force, Wolfguards are best suited for surgical strikes and missions that require swiftness and efficiency, as well as providing security to VIP's. Drawn from amongst the veterans of the Forgotten, particularly those who were the first to subsequently pledge their allegiance to Tacitus, their numbers have oscillated over the years as they suffered casualties and new recruits were raised.
They are typically seen accompanying the members of the Autarch's entourage, although Tacitus sometimes has them carry out tasks of a particularly delicate nature, such as assassination and capture.
Unit Tier: Commandos
Number of Troops: 100
Equipment: - S3A Blaster Rifle - S9S Blaster Pistol - S7R Light Repeating Blaster - T5M Rocket Launcher
- T8S Grenade Launcher - V6K Slugthrower Rifle - Bayonet / Combat Utility Knife - Longsword - Stormtrooper Armor - Explosives - Grenades - M-322 Standard Issue Ration Packs
- Ultor Rangers -
Highly experienced and resillient, the Ultor Rangers are an elite Scout Trooper unit amongst the Forgotten. Outfitted with a variety of weapons for a wide range of missions, they are one of the oldest units within the organization, rising from humble roots to become an elite force of highly capable specialists. Veteran scouts who were abandoned by their overlords following a failed mission, they ended up prisoners of a Hutt crime lord who intended to sell them into slavery as gladiators, demoralized and fated to fade away, had they not been rescued by Wolfe and inducted into his growing army.
Since regaining their freedom, they have remained at the warlord's side, loyal followers of his rising movement. Fast, deadly and silent, the Ultor Rangers are far more than simple scouts, serving as elite shock troops, snipers, assassins and commandos, excelling at performing tasks which require stealth, speed and precision, combat specialists that can operate behind enemy lines for extended periods of time, making use of locally available resources to accomplish their objectives.
Unit Tier: Commandos
Number of Troops: 100
Equipment: - S4T Precision Blaster Rifle - S9S Blaster Pistol - S7R Light Repeating Blaster - T5M Rocket Launcher
- V6K Slugthrower Rifle - Bayonet / Combat Utility Knife - Scout Trooper Armor - Explosives - Grenades - M-322 Standard Issue Ration Packs
- Bad Company - Stormtroopers have been the staple of every Imperial army since the days of Sidious. Admired or feared, revered or hated, these distinctive soldiers are recognizable on nearly every planet in the galaxy, by nearly everyone who inhabits it. Nameless and faceless, cogs in some empire's or warlord's war machine, they are almost always treated as disposable tools by those who command them and as faceless, dehumanized targets by those who oppose them, always used and discarded without second thought, their lives expended without hesitation, often on the whims of incompetent commanders, or the fits of rage of some corrupted wielder of the Force.
As empires come and go, as warlords rise and fall, Stormtroopers are always left behind, abandoned by those they served and forgotten by a galaxy which despises them, raised on propaganda and lies, only to be left to pick up the pieces of their shattered lives in the aftermath of the wars for which they gave everything. Amongst the Forgotten, there exists a company of such men, of the abandoned and the nameless, recruited by the movement from the slums and cantinas into which they slipped away and now given a new purpose, a new reason to don their infamous armor. Once these hardened veterans served the whims of petty warlords and masters of the Sith, once, they fought for empires which abandoned them. Now, they fight for eachother, for their brothers in arms, for the dream of a nation of their own, a country of soldiers, ruled by soldiers, for the soldiers.
Unit Tier: Commandos
Number of Troops: 300
Equipment: - E-11 Blaster Carbine - S9S Blaster Pistol - E-WEB Heavy Repeating Blaster - S7R Light Repeating Blaster - T5M Rocket Launcher
The Eternal Navy maintains an elite cadre of orbital paratroopers, heavily armed and highly mobile assault troops which are trained to enter the atmosphere of a planet inside a compact, disposable ablative shell. Once the capsule has slowed down past the velocities associated with the deadly effects of re-entry, it unfolds like a shell and is jettisoned, the capsuleers inside proceeding the rest of the way down by use of a jetpack. The small size of the re-entry capsule and the paratroopers' high degree of mobility, make it difficult for anti-air defenses to shoot them down, making these capsuleers highly effective at securing beach heads for larger forces and the speed with which they deploy is intended to give enemies very little time to react. Highly mobile commandos, the capsuleers' jetpacks enable them to move very fast between objectives and attack with blinding speed and ferocity, utilizing tactics similar to the ones employed by Mandalorian warriors, although without the increased protection offered by Beskar armor. They are known to have been deployed on several occasions to deliver surgical strikes and capture strategic objectives and are a highly versatile and deadly force of shock troops equipped with a varied arsenal of weapons, depending on mission requirements and the environment they are expected to fight in. One notable piece of hardware used by capsuleers, is the 3S207 wrist-mounted retractable vibroblade, utilized in combination with various martial arts techniques to deadly effect. Unit Tier: Commandos Number of Troops: 100 Equipment:- S3A Blaster Rifle- S4T Precision Blaster Rifle- S9S Blaster Pistol- S7R Light Repeating Blaster- T5M Rocket Launcher
- V6K Slugthrower Rifle - Bayonet / Combat Utility Knife - 3S207 Wrist-Mounted Retractable Vibroblade - Stormtrooper Armor - Explosives - Grenades - M-322 Standard Issue Ration Packs
- Logistics Corps Combat Engineers - The conditions of the modern battlefield require armies to maintain and deploy large numbers of logistics and support personnel that can handle specialized equipment and support frontline forces with the construction of entrenched positions, as well as facilitating the breaching of the enemy's own entrenchments.
The Eternal Army certainly understands this reality and thus, it deploys a sizable number of Combat Engineers as part of its various units. The Combat Engineers of the Logistics Corps are tasked with fulfilling a wide variety of support tasks such as building fighting positions, fortifications, roads, laying and removing mines and deploying heavy support weapons, constructing and breaching trenches, disabling enemy electronic equipment and security systems and slicing into computers, amongst many others.
Combat Engineers are also trained as infantry and are capable of fulfilling the role of frontline infantry, in a secondary capacity. As such, their training is much lengthier and more difficult than regular infantry and recruits are often drawn from the ranks of veteran infantrymen, making them harder to replace. Some units of Combat Engineers operate highly specialized equipment which requires further training and these are classified into elite subdivisions such as the Pyrotechnics Engineers , which train in the exclusive utilization of flamethrowers.
After completing their training, Combat Engineers are then organized into companies and incorporated into the various regiments of the Eternal Army and Ultranaut Corps in numbers noticeably higher than in most galactic armies, usually at least four full companies of them being assigned to each individual regiment.
The Eternal Army also occasionally deploys its Combat Engineers to assist in the construction of civilian projects, especially during hazardous weather conditions when a situation requires the quick deployment of emergency structures and facilities, often taking part in relief efforts when they are hired to do so.
Unit Tier: Elites
Number of Troops: 1000
Equipment: - S3A Blaster Rifle - S9S Blaster Pistol - S7R Light Repeating Blaster - E-WEB Heavy Repeating Blaster - K-451 Flamethrower - T5M Rocket Launcher - Bayonet / Combat Utility Knife - Stormtrooper Armor - Explosives - Grenades - Entrenching Tools - M-322 Standard Issue Ration Packs
- Eternal Army Ultranaut Corps - The Eternal Army's Ultranaut Corps are one of the most recognizable, respected and feared military forces amongst the various mercenary armies roaming the galaxy. Starting out as a shipboard defense unit amongst the ragtag fleet that would eventually form into the Forgotten, their doctrine has evolved drastically throughout the years since they were created.
A far cry from their ragtag origins, the Ultranauts have gradually morphed into one of the most disciplined and effective fighting forces in the galaxy, capable of maintaining unit cohesion and keep fighting even under the most dire of circumstances, regardless of casualties or odds.
The standard two years training regime of the Ultranaut Corps is amongst the toughest and most difficult amongst any mainline military units in the galaxy. Ultranaut recruits undergo a grueling drilling routine amongst some of the harshest environments known to the galaxy, in the harshest conditions possible, preparing them for a variety of combat scenarios, ranging from planetary assaults and sieges, to shipboard and EVA combat in high-G and low-G battlefields.
As the Forgotten's manpower is small, the Eternal Army lacks the ability to match the numbers that potential enemies could field and as such, its military doctrine has evolved to make up for this. This combined arms doctrine, called Storm War by those who developed it, places heavy emphasis on discipline, organization and force multiplication through the use of battlefield fortifications such as trenches, heavy artillery barrages and airstrikes to level the odds and the Ultranaut Corps excel in this role.
On an organizational level, the Ultranauts are split into combined arms regiments consisting of roughly five thousand infantry, plus a number of supporting forces, divided into four battalions. Each battalion consists of six companies of Ultranauts, plus a company of artillery, combat engineers or heavy armor which the Ultranauts fight in a highly coordinated manner with, forming a highly effective combined force, subordinated to a ten-man command squad.
Taking this combined arms approach to a smaller unit level as well, each company consists of three infantry platoons, supported by one heavy weapons platoon provided by the Logistics Corps Combat Engineers, plus a five-man command squad. This style of organization is reflected on a platoon level as well, with each platoon consisting of two fifteen-man sections and a a ten-man support squad armed with heavy weapons such as machineguns. Each section is split into three fireteams of five. They are well-organized, brutal and very effective, more akin to Imperial Stormtroopers than most ragtag mercenary outfits found throughout the galaxy.
Unit Tier: Elites
Number of Troops: 5000
Equipment: - S3A Blaster Rifle - S9S Blaster Pistol - S7R Light Repeating Blaster
The 288th Legion was a military unit deployed within the Unknown Regions at the borders of the civilized galaxy, on a mission to secure various planets against the threat of piracy, slavers and rebel elements. Abandoned on a nameless mudball of a planet after the last war and with no possibility for extraction, resupply or reinforcements, they were left to fend for themselves until they were discovered and recruited by the Forgotten. By the time rescue finally arrived, the unit was in a deplorable state, barely eking on with dwindling supplies and food, starvation starting to set in and the last of their equipment about to break down.
Given a second lease on life, the rechristened Red Legion has a reputation for professionalism, grit, resilience and an ability to make do with few resources, operating more like a guerrilla unit than a standard Stormtrooper legion would. Their preferred tactic is to whittle down the enemy with hit and run attacks, relentlessly harassing them and gradually sapping their strength, avoiding more direct confrontations and large scale pitched battles until a time and place of their choosing.
Unit Tier: Elites
Number of Troops: 3000
Equipment: - S4T Precision Blaster Rifle - S9S Blaster Pistol - S7R Light Repeating Blaster
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Kainan Wolfe
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Post by Kainan Wolfe on Nov 11, 2020 16:44:51 GMT -8
- The Eternal Navy - One of the larger and better equipped mercenary forces in the galaxy, the Eternal Navy serves as a mobile base of operations as well as a military asset for the Forgotten. Comprised of an eclectic mix of ships, it operates independently from any planets and does not maintain any permanent home ports, a terrifying fleet which roves the galaxy, drifting from war, to war, to war leaving broken wrecks in its wake. The lack of a permanent mooring base has made the Eternal Navy highly efficient at managing its resources, scavenging the debris fields that are the aftermath of its operations for usable materials and salvaging anything it deems valuable. Most often operating at the edges of what could be considered civilized space, the Eternal Navy frequently employs hit and run tactics, preferring ambushes and carefully prepared engagements at a time and place of its choosing and its lack of permanent bases to defend enables it to remain mobile and disappear into the shadows whenever it is being hounded by an overwhelmingly powerful foe, only to later on reemerge somewhere else and strike unexpectedly.
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Kainan Wolfe
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Post by Kainan Wolfe on Nov 11, 2020 16:45:05 GMT -8
- Reserved -
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Kainan Wolfe
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Post by Kainan Wolfe on Nov 11, 2020 16:45:29 GMT -8
- Reserved -
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Kainan Wolfe
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Post by Kainan Wolfe on Apr 6, 2021 10:59:31 GMT -8
- Persons of Interest - A grizzled military officer and former warlord, Fieldmarshall Tiberius Bayne is highly experienced leader of both ships and men. For this reason, he serves as the Autarch's second-in-command, being delegated the leadership of ground and naval forces when and where necessary, as well as serving as a liaison for the Forgotten in the absence of the Autarch. A no-nonsense man descended from an Aargauan family with a long tradition in banking and business, it is unknown why Bayne did not follow in the footsteps of his parents, choosing to pursue a military career instead. In the decades spent honing his skills, the Fieldmarshall has gained a reputation for strict discipline, hard work and unexpected tactics. The commander of the 1st Tank Battalion of the 19th Ultranaut Regiment, Colonel Kraft is one of the younger and more infamous high-ranking officers in the Eternal Army, having risen to prominence during the civil war which tore the Kalidani Empire apart. Known for his roguish personality and his often unorthodox approach to warfare, he should not be underestimated. Despite his apparent nonchalance and often sarcastic attitude in the face of danger, he is a highly skilled tactician capable of improvisation and who often comes up with unexpected, yet highly effective tactics on the battlefield. A native of Tatooine, Jacob Razick spent the early years of his life as a bounty hunter for one of the many Hutt Cartels ruling over the planet's underworld, until he was betrayed by his employer and ended up in a Republic prison. From there, he somehow fell in with Tacitus' forces, joining the newly-formed Wolfguard Corps, the elite commando unit which now serves as the Autarch's fanatical bodyguards and enforcers. His experience and levelheadedness eventually led to his promotion to the rank of Captain of the Guard, directly responsible for commanding and organizing the entire unit. He is known to wield a Gaffi stick in combat. Even amongst the elusive Order of the Wardens, few are as mysterious as Rath Exigo, one of the few individuals to have attained the highest rank in the organization, that of Lord Commander. Clad from head to toe in a suit of silver-and-gold armor grafted directly onto his prosthetics, the so-called "Iron Fist of the Order" forgoes the usual nimble lightsabers favored by most Force users, wielding, instead, an enormous double-headed lightaxe, a weapon with sabre blades embedded into the edges of its axe-head. It is unknown who Rath Exigo was, before becoming a high-ranking member of the enigmatic secret society, some legends hinting to him being a practitioner of the Sith code, while others suggest, instead, that he was a Jedi Master before whatever incident left him crippled. His legs and both of his arms have been replaced with prosthetics, as well as part of his spinal cord, leaving him a slow and lumbering, but immensely strong combatant. He is known to frequently use telekinesis in combat against his opponents, using the Force to choke his enemies or fling various objects at them. Both on and off the field of battle, Exigo is a silent, stoic individual with a sober demeanor, preferring not to waste words, however his many years of experience also grant him a kind of wisdom and intelligence that are not to be underestimated. A highly experienced and decorated officer of the navy of one of the many merchant navies in the Outer Rim, Grand Admiral Carver is a by-the-book leader with a vast wealth of knowledge about military tactics, strategy and logistics, having fought a large number of engagements against various pirate and mercenary forces. It is unknown why he chose to retire from his career in the merchant navy and join the Forgotten, but he has since risen to the rank of Grand Admiral in command of Sword Armada, one of the most powerful naval divisions within the former Kalidani Empire. A former pirate from Nar Shaddaa, Ernest Roche now makes his living serving as a captain in the Eternal Navy after he and his crew were rescued from Kessel at Darth Tacitus' initiative. A talented up and coming officer, he now serves as the captain of the Autarch's flagship, the ENS Retribution, a commission he has earned through his knack at pulling off the unexpected and his unwavering loyalty towards the Forgotten cause. He has a somewhat sarcastic and roguish personality, fitting in well amongst the more shady elements of the galaxy. Beneath this appearance, however, is a dedicated and professional naval officer with a knack for bolstering the morale of his crew. The third son of a minor noble house from Kuat, Maximus Corvin had no inheritance to look forward to, other than whatever he could carve out for himself in the rigid society of his home planet. Despite his education and upper-class status, he somehow fell in with a group of mercenaries, where he quickly showed a knack for piloting. When the mercenary group was recruited by the Kalidani Empire during the waning years of the civil war, he was transferred to the elite Reaper Squadron, swiftly becoming an ace and eventually rising through the ranks to command the entire squadron. The head of Tacitus' intelligence service, the notorious Blackwatch secret police, Varian Screed is every bit the poster image of the ideal intelligence officer. Cruel, calculating, cold and utterly ruthless, Screed is feared by all who ever crossed Tacitus' path. Whether ordering assassinations, deploying death squads to eliminate political dissidents, or inventing new and cruel ways to torture a prisoner, Screed demonstrates a lack of compassion and an uncanny way to defeat enemy security systems that serve his job well. One of Tacitus' lesser known officers, "the Snake", as he is often called, is no less dangerous. One of the later L3XN-series models, "Lexington" serves as the Autarch's protocol droid, often helping to translate one of the six million alien languages he is programmed to be fluent in. This often gives him a role in decoding intercepted enemy transmissions, beyond his usual protocol functions. A quirk of his personality matrix is his sarcastic and often violent disposition, often labelling individuals as "meatbags" and enthusiastically suggesting ways in which they could be murdered or tormented. Despite this, the droid does not actually have any combat programming and is utterly harmless, beyond his ability to offend people with his often shocking remarks.
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