Dral Marev
Member
Posts: 69
Affiliation: The Mandalorian Assembly
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Post by Dral Marev on Sept 4, 2020 20:57:46 GMT -8
The Mandalorian Assembly After the fall of the Mandalorian Empire, the clans were disunited and without direction. Mandalore even fell into neglect as its once proud leaders, the Mand'alors, ceased to exist. However, as with any dark age, the Mandalorians endured and would unite under the leadership of Mand'alor the Architect, the founder of a successor faction, known as the Assembly. Labeled 'a confederation of the clans,' power was returned to the Aliit'alors with the Mand'alor becoming a leader whose power is based on the unity and loyalty of the clans, rather than an iron fist. He (or She) is viewed as the leader of the Assembly's council, the Chief Commander of the Mandalorian Armed Forces, and the one who coordinates the clans in ensuring a greater future for their nation and people. Mand'alors now must abide by the decision of the Assembly and help ensure unity among the clans. By the Architect, the Assembly flourished and prospered with old institutions, such as the Protectors, being reestablished alongside newer functions that legitimized the Assembly's authority. His successor, the Bureaucrat, began monetary and economic reforms to standardize currency and expand upon the financial potential of the united clans. Her successor, known as the Conservator, has only just begun his reign. His plans seem to make him a balance between inward and outward policies, aiming to exploit the accomplishments of his predecessors and expand upon what they have done so far. He is viewed as the Mand'alor 'that will reap the planted fields of grain.' The Assembly stands as the unifying force of the Mandalorians. She has already begun to stretch her legs and test her newly founded capabilities. Time will tell how its future will be moving forward. Yet, without a doubt, the clans feel stronger than ever before! Ke nu'jurkadir sha Mando'ade! Don't mess with Mandalorians! How to Join:Simply slap on a bucket and show up. If you need a hand, contact one of the Aliit'alors or Mand'alor, they will be able to help. Reigning Mand'alor:Dral Marev - Mand'alor the ConservatorCurrently Controlled Locations:Mandalore - All Clans (capital of the Assembly) Concordia - All Clans Agamar - Clan Bralor (capital) Concord Dawn - Clan Fett (capital) Contruum - Clan Vizsla (capital) Lehon - Clan D'Ordinii (capital) Ordo - Clan Ordo (capital) Telos IV - Clan Awaud (captial) Clan DetailsClan AwaudLeadership: Orrick Awaud - Aliit'alor AwaudClan Focus: Mercenary, Bounty Hunters Clan Summary: Loyal to the traditions and culture of the Mandalorian people, Clan Awaud was composed of farmers, mechanics, warriors and a handful of smiths. Keeping to themselves, Clan Awaud has always preferred to sell itself out as mercenaries and bounty hunters rather than get caught up in the politics of their people. Supportive of a Mandalore that is willing to forward them as a whole, Clan Awaud will speak out against those who seek to further themselves through self interest. Clan BralorLeadership: Faelan Bralor - Aliit'alor BralorClan Focus: Naval and Infantry Combat, Reconnaissance and intelligence gathering, Mercenary, Bounty Hunters Clan Summary: Clan Bralor was an ancient Mandalorian clan that dates back since the Mandalorian Wars. The clan had with roots in the hill-fort town of Norg Bral, on the Outer Rim world Mandalore. Many members of Clan Bralor seek service in either the fleet manned and maintained by Clan Bralor, or the military force Clan Bralor maintains. Non-martial roles often seen among members of Clan Bralor include medical personnel, artisans, and farmers. While the majority of Clan Bralor's populace is human or near-human, members of other species are not uncommon. Clan D'Ordinii (Clan Or'dinii, House D'Ordinii, Infinite Imperium)Leadership: Aya D'Ordinii - Aliit'alor D'OrdiniiClan Focus: Technological Superiority, Intelligence Gathering/Espionage Clan Summary: Far larger & far more structured that the other clans, this technological powerhouse leans more toward the imperial end of the scale than what many would consider 'traditional' mando. The majority of its population is made up of Rakatan & Genies (Genetically crossbred Zabraks) living in mobile colony ships. In addition to the Mandalorian core, they maintain a wide pool of subject worlds used for ongoing revenue & recruitment. Clan Fett (Clan Vhett)Leadership: Galaar Fett - Aliit'alor FettClan Focus: Farming, Mandalorian Protectors, Journeyman Protectors Clan Summary: Clan Fett is an ancient clan of the Mandalorian society that traces its origins back to the Mandalorian Wars and before. Though their name, in Mando'a, means farmer, a great number of notable conquerors, mercenaries, and bounty hunters have come from their ranks, developing a reputation of skilled warriors and their efforts to uplift the Mandalorian people. Among the great names there is Cassus Fett, the tactician of Mandalore the Ultimate; Jango Fett, legendary bounty hunter of the Old Republic and template of the Grand Army of the Republic clones; Boba Fett, later known as Mandalore the Exiled and a skilled bounty hunter of Galactic Civil War, the New Republic and the Galactic Alliance. They try to uphold the legacy of Cassus Fett, the first Mandalore of the Mandalorian Empire, who believed in unity among his people and that tradition must be upheld. Clan IteraLeadership: Erik Itera - Aliit'alor IteraClan Focus: Mining, Farming, Crafting Clan Summary: Clan Itera has a long history of isolationism, keeping mostly to themselves in their settlements surrounding Lake Itera northwest of Keldabe. The members of Clan Itera tend to focus on farming their fertile lands and their smiths and general craftsmen are well known among the clans for their work. Few of the Clan's members venture out into the galaxy at large, preferring mostly to stay in their settlements on Mandalore, although they have always been there when the Mand'alor called. The members of Clan Itera make up the Assembly's mint, established by Mand'alor the Bureaucrat. Clan KarrLeadership: Kaalin Karr - Aliit'alor KarrClan Focus: Mercenaries, Mandalorian Protectors Clan Summary: Clan Karr is a group of Loyalists, whose interests lie solely to the people of Mandalore. Clan Karr is been considered to be one of the fastest growing clans Mandalorians have seen in a long time. A large portion of the clan has sworn into serving as Mandalorian Protectors alongside fellow clan Fett, while others choose to police smaller Mandalorian space as Journeyman Protectors. Their creed is 'Mandalore, till death do us part.' Clan MarevLeadership: Dral Marev - Aliit'alor MarevClan Focus: Mandalorian Knights Clan Summary: Prior to the Force-Crusade, Clan Marev worked mostly as supercommandos or bountyhunters. During the Force-Crusade, Clan marev took to their fleet and hid to protect their clan and families. They actively adopt force users into the clan and that gives them a higher than normal number of force users and naturally force sensitive Ad'ike. When they heard that the crusade was over, and that force users weren't being persecuted anymore, they returned to aid in re-building the Mandalorian People and worlds. Clan OrdoLeadership: Damocles Ordo - Aliit'alor OrdoClan Focus: Farmers, Librarians Clan Summary: Clan Ordo is one of the most recognized clans throughout the galaxy as being fearsome bounty hunters and mercenaries. Most remain within Mandalorian space to take up farming, which makes up the bulk of Clan Ordo's economy. Some even become librarians, working in underground libraries filled with data on every clan and past history event to happen to the Mandalorian people. Even still, the people of Clan Ordo have sunk their roots deep into old traditions and train diligently from a young age for any challenge to come their way. Clan Vizsla (Death Watch)Leadership: Brayark Vizsla - Aliit'alor VizslaClan Focus: Mercenaries, Soldiers, Warriors Clan Summary: Clan Vizsla itself has a checkered past of being involved with Death Watch in the past. Still holding true to its unsavory roots and history, Clan Vizsla finds itself once more leading Death Watch, a movement commonly labeled as a terrorist cell. Though far from it, adhering strictly to the Resol'nare. Also adopting the ba'slan shev'la, or "strategic disappearance" in order to survive throughout the ages. Committed to a strong and prosperous Mandalorian people, Clan Vizsla has no qualms about eliminating fellow Mandalorians if they weaken or impede the cause. Recent EventsEstablishment of the Mandalorian Defense Corps (MDC) - In the most recent gathering of the Assembly, the very same that saw Mand'alor the Bureaucrat step down and witnessed the election of Mand'alor the Conservator, Galaar Fett gained the Assembly's approval to create the Mandalorian Defense Corps as a unified force that protects the clans and serves as the military arm of the nation. He was duly appointed as the MDC's inaugural Legate. Mandalore the Bureaucrat steps down - With the nominal completion of her stated goals, at least to the extent accepted by the clans. Aya D'Ordinii, known as Mandalore the Bureaucrat, steps down and calls for a vote on the next Mandalore. Mandalore the Conservator is chosen - With the withdraw of all those that stood against him, Dral Marev is chosen by the Assembly as the next Mandalore.
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Galaar Vhett
The Mandalorian Assembly
Posts: 356
Affiliation: Mandalorian Assembly
Traffic Light: Green
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Post by Galaar Vhett on Oct 8, 2020 15:02:12 GMT -8
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Post by Damocles Ordo [RETIRED] on Oct 8, 2020 15:02:47 GMT -8
second!
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Brayark Vizsla
The Mandalorian Assembly
Posts: 76
Affiliation: Death Watch
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Post by Brayark Vizsla on Oct 9, 2020 16:39:30 GMT -8
Snazzy new place of business? I dig it.
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Faust Skirata
Member
I'm the Juggernaut, bitch.
Posts: 203
Affiliation: The Priesthood
Traffic Light: Blue
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Post by Faust Skirata on Oct 12, 2020 8:22:20 GMT -8
There is no aliit'alor for Clan Skirata? Interesting.
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Galaar Vhett
The Mandalorian Assembly
Posts: 356
Affiliation: Mandalorian Assembly
Traffic Light: Green
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Post by Galaar Vhett on Oct 12, 2020 9:30:05 GMT -8
There is no aliit'alor for Clan Skirata? Interesting. If anything, it's an NPC. The clans listed are just the PC ones, not all of them. If people were to come in and make new clans or take over inactive leadership for canon ones, they would be added onto the list for sure!
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Post by The Admiralty OOC on Oct 13, 2020 2:21:15 GMT -8
Technically, all the clans from 1.0 & 1.5 are still around as well. So there are something like a few dozen of them. As Fett said though, when the list was drawn up, it was decided to focus on the clans that are most active currently with the MA. It would be interesting to watch an RP over claiming the leadership of one of the other traditional clans.
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Faust Skirata
Member
I'm the Juggernaut, bitch.
Posts: 203
Affiliation: The Priesthood
Traffic Light: Blue
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Post by Faust Skirata on Oct 13, 2020 7:01:46 GMT -8
I'll keep that in mind.
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Zed Bakiska
Member
By the three Kennedys
Posts: 287
Affiliation: Jensaarai
Traffic Light: Blue
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Post by Zed Bakiska on Nov 3, 2020 14:30:27 GMT -8
I mentioned it briefly in chat but in the future I am looking to RP on Contruum as Zed starts his long road of avenging his fallen comrades. Brayark Vizsla I imagine you are the one to contact about that.
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Jack Morgan
Member
Posts: 91
Affiliation: The Renegade Crew
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Post by Jack Morgan on Nov 15, 2020 13:07:10 GMT -8
Anybody have need of a Smuggler and crew? Looking for some storylines for myself and me crew.
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Post by Damocles Ordo [RETIRED] on Dec 7, 2020 14:23:26 GMT -8
by the way, Clan Ordo claims Obroa-Skai as Ordo turf.
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Kaine Australis
The Vegemite Enclave
Consuming Copious Coopers
Posts: 1,036
Affiliation: Vegemite and Mandalore
Traffic Light: Green
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Post by Kaine Australis on Dec 8, 2020 0:38:29 GMT -8
Clan Australis Leadership : Kaine Australis - Aliit'alor Australis Focus : Black Operations, Training Clan Summary : Though loyal to the Six Rules of Mandalorian life, Clan Australis is an almost rogue, fairly independent Clan that is often at odds with Mandalorian society as a whole, often due to their willingness to take independent action, sometimes heedless of consequences. Based on the world of Myrkr, close to the Mandalore Sector, they are willing to aid other Mando'ade even as they pursue their own independent goals.
Worlds ----------- Myrkr
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Orrick Awaud
The Mandalorian Assembly
Posts: 140
Affiliation: Clan Awaud
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Post by Orrick Awaud on Dec 8, 2020 12:56:16 GMT -8
Provided myself and Henoc and maintain a semi-active posting schedule, Belkadan will become Clan Awaud's new home, since the Diarchy claimed Telos due to our absence.
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Kaine Australis
The Vegemite Enclave
Consuming Copious Coopers
Posts: 1,036
Affiliation: Vegemite and Mandalore
Traffic Light: Green
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Post by Kaine Australis on Dec 9, 2020 5:41:52 GMT -8
Provided myself and Henoc and maintain a semi-active posting schedule, Belkadan will become Clan Awaud's new home, since the Diarchy claimed Telos due to our absence. Clan Australis volunteers to help Clan Awaud take back Telos if they choose to.
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Galaar Vhett
The Mandalorian Assembly
Posts: 356
Affiliation: Mandalorian Assembly
Traffic Light: Green
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Post by Galaar Vhett on Dec 14, 2020 14:10:31 GMT -8
Working of five new vessels! Namely for categories that lack warships. Bes'bev-class DreadnoughtShip Class: Heavy Star Destroyer Ship Role: Command Ship and Generation Vessel Ship Length: 3,800 meters Agility (A): 1 Defensive (D): 4 Offensive (O): 3 Speed (S): 1 Special Gear: 2 (Redundant Shield Generator and Troop Space) Description:Based off of the immense generation vessels that once carried Clan Dral across the stars, the Bes'bev-class, named after the beskar flute of old, serves as a gargantuan warship and transport for the future of the Mandalorian people. Given the success of the Dral vessels, in maintaining and protecting the clan, these generation ships were what inspired the creation of these monstrosities that lumber across space. The hull is well armored and heavily shielded, making it a warship that can absorb many blows from both turbolaser and missile ordinances. Being an inspiration from the original Dral generation vessels, the vessel has strong shields, but an average armament as its firepower. Nonetheless, it is armed to the teeth for a ship of its structure. 10 octuple barbette turbolasers, 20 dual turbolaser batteries, 40 turbolaser cannons, 8 tractor beam projectors, 40 ion cannon turrets, and 60 laser cannon turrets make up its arsenal. It can carry 16,000 troops and 96 (or 120) starfighters when its hull. Kyr'am-class Star DestroyerShip Class: Star Destroyer Ship Role: Command Ship, Carrier, and Destroyer Ship Length: 1,600 meters Agility (A): 2 Defensive (D): 3 Offensive (O): 4 Speed (S): 2 Special Gear: 1 (Troop Space) Description:The Kyr'am-class Star Destroyer takes heavy inspiration from the mainstream Imperial-class Star Destroyer of the Imperial Navy. It's wedged shape hull is the second of its kind, within the Assembly's roster, to bare this appearance. Nonetheless, it's name, Kyr'am, indicates the firepower and ferocity that this vessel can bring forth, the fury of the Mandalorians that the galaxy knows very well of. Built with the best technology, in the hands of MandalMotors and Mandal Hypernautics, the Kyr'am-class is a fearsome warship, armed to the teeth to be the ideal vessel to punch through enemy lines and bring glory to Mandalore. The armament of the Kyr'am-class Star Destroyer mirrors that of the standard ISD; 12 heavy turbolaser batteries, 48 turbolaser cannons, 60 ion cannons, 40 point defense laser cannons, and 10 heavy tractor beam projectors with the addition of the Kandosii-type's trademark super heavy concussion missile launchers, two in total. It can carry 8,000 troops and 72 starfighters when its hull. Orar-class Star DestroyerShip Class: Star Destroyer Ship Role: Command Ship, Carrier, and Destroyer Ship Length: 1,800 meters Agility (A): 2 Defensive (D): 4 Offensive (O): 3 Speed (S): 2 Special Gear: 2 (Reinforced Prow and Troop Space) Description:The Orar-class, unlike it's sister, the Kyr'am, is the more traditional approach to the Mandalorian vessels, taking much inspiration from both the Kandosii dreadnaught and the smaller Crusader-class Corvette. It's hammer-like prow is ideal for ramming into vessels, while its modest firepower can still hammer vessels at both long and close range. Like its axe-shaped prow, this vessel will seek to plow through enemy lines with guns blazing. Unlike the awe-inspiring Ky'ram-class, the Orar isn't as powerful, but still has a deadly arsenal. The current armament includes 10 dual turbolaser cannons, 30 turbolaser cannons, 30 point defense ion cannons, 4 tractor beam projectors, and 30 flak guns,. It can carry 8,000 troops and 72 starfighters when its hull. Shuk'orok-class Missile CruiserShip Class: Cruiser Ship Role: Missile Boat and Assault Ship Ship Length: 600 meters Agility (A): 3 Defensive (D): 3 Offensive (O): 4 Speed (S): 3 Special Gear: 2 (Troop Space and Advance Targeting System) Description:Shuk'orok-class Missile Cruiser is the ideal vessel for the Mandalorian Navy, it packs a heavy arsenal of various kinds of missile ordinances that envelope the foes of the warship in a cascade of trails and explosives. This vessel is ideal for both long and close range combat. However, despite its missile ordinances and point defense weaponry, against a larger foe, it lacks in turbolaser fire. As a missile boat, it's primary armament is in heavy missile ordinances. Including a super heavy concussion missile launcher, the arsenal sports 4 proton torpedo tubes, 6 seeker cluster missiles batteries, a pair of dual turbolaser batteries, 20 dual laser cannons, and 2 tractor beam emitters. It can carry 2,000 troops and 36 starfighters when its hull. Tracyn-class FrigateShip Class: Frigate Ship Role: Armed Escort Ship Length: 350 meters Agility (A): 2 Defensive (D): 4 Offensive (O): 2 Speed (S): 2 Special Gear: 1 (Redundant Shield Generators) Description:The Tracyn-class Frigate, also known as the Shielded Escort, is a defensive vessel that is suitable for transporting troops and starfighters to various battlefields while also excelling in the combat field as protective ships in the heat of battle. It is similar to the Crusader-class Corvette with its array of point defense laser cannons and ion cannons that keep starfighters off of larger allies. Its weaponry is lacking as a Frigate, but the shields make up for its defensive role. It sports a pair of dual turbolaser turrets, 20 point defense laser cannons, and 4 concussion missile launchers. It can carry 1,000 troops and 12 starfighters when its hull.
Open to any suggestions and changes! This is just the rough drafts. I had considered dropping the Orar-class down to Light Star Destroyer and the Tracyn-class up to Cruiser. Could also boost the Kyr'am to Heavy SD, the Bes'bev to Star Cruiser, and then keep the Orar at Star Destroyer.
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Orrick Awaud
The Mandalorian Assembly
Posts: 140
Affiliation: Clan Awaud
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Post by Orrick Awaud on Dec 14, 2020 15:27:57 GMT -8
Provided myself and Henoc and maintain a semi-active posting schedule, Belkadan will become Clan Awaud's new home, since the Diarchy claimed Telos due to our absence. Clan Australis volunteers to help Clan Awaud take back Telos if they choose to. As much as I appreciate your offer, I have no intentions of getting into a fight with the Diarchy, considering it was a fair and square claim.
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Ashrah
The Mandalorian Assembly
Posts: 329
Affiliation: Mandalorians
Traffic Light: Blue
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Post by Ashrah on Dec 14, 2020 19:33:50 GMT -8
Oh Hello......
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Plu Or'dinii
Retired High Councilor
Posts: 159
Affiliation: Mandalorian Clan Or'dinii
Traffic Light: Orange
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Post by Plu Or'dinii on Dec 14, 2020 19:37:08 GMT -8
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Galaar Vhett
The Mandalorian Assembly
Posts: 356
Affiliation: Mandalorian Assembly
Traffic Light: Green
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Post by Galaar Vhett on Dec 14, 2020 20:59:37 GMT -8
Working of five new vessels! Namely for categories that lack warships. Bes'bev-class DreadnoughtShip Class: Heavy Star Destroyer Ship Role: Command Ship and Generation Vessel Ship Length: 3,800 meters Agility (A): 1 Defensive (D): 4 Offensive (O): 3 Speed (S): 1 Special Gear: 2 (Redundant Shield Generator and Troop Space) Description:Based off of the immense generation vessels that once carried Clan Dral across the stars, the Bes'bev-class, named after the beskar flute of old, serves as a gargantuan warship and transport for the future of the Mandalorian people. Given the success of the Dral vessels, in maintaining and protecting the clan, these generation ships were what inspired the creation of these monstrosities that lumber across space. The hull is well armored and heavily shielded, making it a warship that can absorb many blows from both turbolaser and missile ordinances. Being an inspiration from the original Dral generation vessels, the vessel has strong shields, but an average armament as its firepower. Nonetheless, it is armed to the teeth for a ship of its structure. 10 octuple barbette turbolasers, 20 dual turbolaser batteries, 40 turbolaser cannons, 8 tractor beam projectors, 40 ion cannon turrets, and 60 laser cannon turrets make up its arsenal. It can carry 16,000 troops and 96 (or 120) starfighters when its hull. Kyr'am-class Star DestroyerShip Class: Star Destroyer Ship Role: Command Ship, Carrier, and Destroyer Ship Length: 1,600 meters Agility (A): 2 Defensive (D): 3 Offensive (O): 4 Speed (S): 2 Special Gear: 1 (Troop Space) Description:The Kyr'am-class Star Destroyer takes heavy inspiration from the mainstream Imperial-class Star Destroyer of the Imperial Navy. It's wedged shape hull is the second of its kind, within the Assembly's roster, to bare this appearance. Nonetheless, it's name, Kyr'am, indicates the firepower and ferocity that this vessel can bring forth, the fury of the Mandalorians that the galaxy knows very well of. Built with the best technology, in the hands of MandalMotors and Mandal Hypernautics, the Kyr'am-class is a fearsome warship, armed to the teeth to be the ideal vessel to punch through enemy lines and bring glory to Mandalore. The armament of the Kyr'am-class Star Destroyer mirrors that of the standard ISD; 12 heavy turbolaser batteries, 48 turbolaser cannons, 60 ion cannons, 40 point defense laser cannons, and 10 heavy tractor beam projectors with the addition of the Kandosii-type's trademark super heavy concussion missile launchers, two in total. It can carry 8,000 troops and 72 starfighters when its hull. Orar-class Star DestroyerShip Class: Star Destroyer Ship Role: Command Ship, Carrier, and Destroyer Ship Length: 1,800 meters Agility (A): 2 Defensive (D): 4 Offensive (O): 3 Speed (S): 2 Special Gear: 2 (Reinforced Prow and Troop Space) Description:The Orar-class, unlike it's sister, the Kyr'am, is the more traditional approach to the Mandalorian vessels, taking much inspiration from both the Kandosii dreadnaught and the smaller Crusader-class Corvette. It's hammer-like prow is ideal for ramming into vessels, while its modest firepower can still hammer vessels at both long and close range. Like its axe-shaped prow, this vessel will seek to plow through enemy lines with guns blazing. Unlike the awe-inspiring Ky'ram-class, the Orar isn't as powerful, but still has a deadly arsenal. The current armament includes 10 dual turbolaser cannons, 30 turbolaser cannons, 30 point defense ion cannons, 4 tractor beam projectors, and 30 flak guns,. It can carry 8,000 troops and 72 starfighters when its hull. Shuk'orok-class Missile CruiserShip Class: Cruiser Ship Role: Missile Boat and Assault Ship Ship Length: 600 meters Agility (A): 3 Defensive (D): 3 Offensive (O): 4 Speed (S): 3 Special Gear: 2 (Troop Space and Advance Targeting System) Description:Shuk'orok-class Missile Cruiser is the ideal vessel for the Mandalorian Navy, it packs a heavy arsenal of various kinds of missile ordinances that envelope the foes of the warship in a cascade of trails and explosives. This vessel is ideal for both long and close range combat. However, despite its missile ordinances and point defense weaponry, against a larger foe, it lacks in turbolaser fire. As a missile boat, it's primary armament is in heavy missile ordinances. Including a super heavy concussion missile launcher, the arsenal sports 4 proton torpedo tubes, 6 seeker cluster missiles batteries, a pair of dual turbolaser batteries, 20 dual laser cannons, and 2 tractor beam emitters. It can carry 2,000 troops and 36 starfighters when its hull. Tracyn-class FrigateShip Class: Frigate Ship Role: Armed Escort Ship Length: 350 meters Agility (A): 2 Defensive (D): 4 Offensive (O): 2 Speed (S): 2 Special Gear: 1 (Redundant Shield Generators) Description:The Tracyn-class Frigate, also known as the Shielded Escort, is a defensive vessel that is suitable for transporting troops and starfighters to various battlefields while also excelling in the combat field as protective ships in the heat of battle. It is similar to the Crusader-class Corvette with its array of point defense laser cannons and ion cannons that keep starfighters off of larger allies. Its weaponry is lacking as a Frigate, but the shields make up for its defensive role. It sports a pair of dual turbolaser turrets, 20 point defense laser cannons, and 4 concussion missile launchers. It can carry 1,000 troops and 12 starfighters when its hull.
Open to any suggestions and changes! This is just the rough drafts. I had considered dropping the Orar-class down to Light Star Destroyer and the Tracyn-class up to Cruiser. Could also boost the Kyr'am to Heavy SD, the Bes'bev to Star Cruiser, and then keep the Orar at Star Destroyer. Think I got this squared away.
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Brayark Vizsla
The Mandalorian Assembly
Posts: 76
Affiliation: Death Watch
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Post by Brayark Vizsla on Jan 21, 2021 9:40:17 GMT -8
Finally decided to get off my arse and do something with Contruum, albeit nothing super significant or important. Contruum's Shipyards are open to the Assembly, as stated here
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